Lives: 5
Player Amount: 32
Req:
One and done. Meaning that req will keep coming to you after every death even if it’s a vehicle. Though you can get more if you read below…
No flying or heavy vehicles
All Spartans Start With
Half over shield
One Sticky, One Frag
Assault Rifle
Energy Sword
Gravity @80%
Jump @110%
Movement Speed @90%
Sprint Modifier @110%
Teams
8 red
8 blue
8 green
8 yellow
Goal
Each team is to try to take the opponents base. But the catch is these are grouped teams. Meaning whatever color team spawns in a base, those two teams are allies to each other.
Sacrifice: Basically there is an alter in the middle of the map and whatever spartan kills themselves with it will gain a point for there team but also let the team use reqs for 5 min. So the goal is to make sure to defend the alter and don’t let any opponent sacrifice themselves. After a person has been sacrificed, the alter will remain closed for 10 minutes or when it’s core been destroyed.
But to win you’re grouped team has to control all bases while you held the altar. If you don’t hold the altar and all cores are destroyed, whoever holds the altar will win.
Sacrificed Person Weapons
Energy Sword
Sacrifice Pistol(Stronger than halo 1 magnum and can charge like the covenant plasma pistol)
Points
Kill: = 1 point
Betrayal = -1 point
Suicide = -1 point
Sacrifice = 1 point
Altar Control = 10 points
Base control = 5 points
Core Destruction = 10 points
Req Energy:
You start with any req of choice with unlimited energy except for flying and heavy vehicles. When you die not holding the altar, you get level 3 reqs and you can keep the one you picked or change. When holding the altar, you get level 4 reqs and all energy is unlimited.