S1 Event Rotations

Hey there, first time posting here so I’ll cut to the chase: Events such as Tactical Ops and the first Fractures: Tenrai event have now come and gone, though I’m sure many players now and in the future did not finish these event passes. That being said, I also noticed that there isn’t a new event pass this week at all.

I stopped playing Halo Infinite for a period during S1 and lost out on these events, primarily because I finished the S1 Battlepass in roughly early February. Without much else to earn in the meantime, I saw little reason to keep playing, as there weren’t very many event passes in-between (also life took over but yeah).

Anyways, I guess this is sort of a proposal: Perhaps 343i should cycle in old event passes as a return from the vault during off weeks such as this? Having a constant event going on is definitely something I would personally like to see as a reason to keep progressing. Until Forge gets here and Customs are fixed, it’s hard to keep playing every week.

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I think “catch up” events would be perfect.

Maybe just a weekend here and there.

You can’t repeat the event per se - it’s too long and too many forced challenges for those who are already done with it.

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if they cycled old events, then the sole reason for the existence of events, which is forcing you to play during the event for fear of missing out, would go out of the window. dont count on old events coming back.

next time you better play when 343 tells you to!

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Or, the other way of thinking about it… is “rewarding” you for playing during the event.

To some extent, FOMO (which is over-rated), is balanced by the excitement of being involved. To feel you have earned something. In a way, you can’t have one without the other.

Maybe the best option is to recycle event stuff in store bundles. That way it encourages / rewards those who do the event (free stuff) but you don’t have the same degree of FOMO as if you really, really, want it - it’s right there for you.

I imagine we’ll get a solid idea of 343’s approach in the back half of S2. There is quite a content gap there. Perfect time to fill it with recycled S1 stuff.

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I’d be fine if they ended up selling cosmetics from events after two seasons (which I hope is six months).

If you played the event, you had the chance to get it for free and wear if for a while before others. They could even just sell the ten tiers as a bundle.
(EDIT: I see Darwi already said it above.)

I imagine the Fractures will come around repeatedly. If you missed Tenrai the first time, the second time around they’ll add 30 tiers, so if you’re new there are 60 tiers to unlock. No FOMO - just a little behind.

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Based on the wording behind Tenrai it’s most likely superseded by Entrenched permanently.

It would be interesting to see it function like the BP system where you can return to older Fractures events and run through the tree you want though.

As for the other events, we don’t know for certain if they’re coming back or not coming back.

THIS IS THE ISSUE! NO! We should not ask for MORE things for them to sell us. That’s another problem is so much is locked behind paywalls. The point of fractures and events is to earn armor not buy it.

This whole B’s of F2P MP landed us in this water down to the point of having dog water maps, Craptastapalooza UI, and the WORST customization in halo yet! Even 5 was arguable better then this. At the very least we could choose our own colors and armor unlock was just dedicated play.

Putting this crap in the store vs rereleasing it in events or even weekend warrior crap is literally the EXACT opposite of what we want.

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I don’t want to buy the unlocks because I already have them. I certainly don’t want to replay the events. Why should people who missed out get to unlock old stuff through events over those of us who already completed the events getting to unlock new stuff? The new stuff is also available to those who missed out on previous events.

If people feel they missed out on some cosmetic, they can buy it after the fact.

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“THIS IS THE ISSUE! NO! We should not ask for MORE things for them to sell us. That’s another problem is so much is locked behind paywalls. The point of fractures and events is to earn armor not buy it.”

Agreed, this game in general is in desperate need for a passive grind, battlepasses are one means of doing so, and just re-implementing their various cosmetics as shop items is a horrible solution for this macro-issue.

This whole B’s of F2P MP landed us in this water down to the point of having dog water maps, Craptastapalooza UI, and the WORST customization in halo yet! Even 5 was arguable better then this. At the very least we could choose our own colors and armor unlock was just dedicated play.

I feel like this is a very hardcore kneejerk reaction that many people don’t share, I disagree with it as well. “Dog water maps” is an extreme take; I personally think this game’s maps are the strongest they’ve been in years, definitely since 3 at least. This isn’t the thread for it and I don’t wish to go off-topic, but maps like Live Fire and Recharge are the exact thing that older (casual) fans such as myself wanted. UI is indeed questionable, but I appreciate the presentation it has over Halo 4 and 5. I yearn for the visual simplicity of Halo 3’s UI, and the organization of Reach’s. Saying 5 had better customization is an honestly terrible take, I would take armour shaders over only being able to edit my helmet and body armour any day.

Putting this crap in the store vs rereleasing it in events or even weekend warrior crap is literally the EXACT opposite of what we want.

Agreed. If I could quote two people in the same post (please correct me if I can!) I wouldn’t be doubleposting in a second here, but tl;dr the FOMO grind is something very sickening and foreign to me as someone who has been no-lifing Halo for thirteen years now.

I’d be fine if they ended up selling cosmetics from events after two seasons (which I hope is six months). If you played the event, you had the chance to get it for free and wear if for a while before others. They could even just sell the ten tiers as a bundle.

Perhaps the way you worded your statement is confusing me, but are you suggesting seasons should be six months, or that two seasons should approximate six months? I do hope it’s the latter :eyes:

As I and others said previously: It isn’t necessarily about wanting the cosmetics themselves, but rather having something to do. Especially now, a week without an event pass, what is there to grind towards? Of course you can make the “If you genuinely enjoy the game, just keep playing for fun!” argument, which I wholly agree with, but that doesn’t lead to player retention at all, and this is provable. FOMO is an awful concept that generates momentary hype, but I feel as though 343i is late to the party on this one, especially when you consider that subtle story hints are being dropped in these events, which I wasn’t even aware of until recently. Making this content permanent in some way should be a goal; Tie it to commendations, challenges, etc.

I imagine the Fractures will come around repeatedly. If you missed Tenrai the first time, the second time around they’ll add 30 tiers, so if you’re new there are 60 tiers to unlock. No FOMO - just a little behind.

I like this solution. The system of only having ten challenges/tiers to unlock per event period is a concept that needs to die for this to work out for the consumer, imo. Be pro-consumer on the free stuff and you’ll retain more players.

I don’t want to buy the unlocks because I already have them. I certainly don’t want to replay the events. Why should people who missed out get to unlock old stuff through events over those of us who already completed the events getting to unlock new stuff? The new stuff is also available to those who missed out on previous events.

Toxic take imo, microtransactions and FOMO are something I wish I had the budget and capacity to study, as I hypothesize they’re directly correlative with anxiety and thus constitute predatory marketing. This is a moot argument considering you can chose just not to care, but for the obsessive this can be hard to accomplish. My thought process is: Why sit on perfectly good content that has a measruable demand when you could be using it as a gateway to bring in new and former customers? A great example: If they were to bring back Tenrai, they could also bring back the associated Chonmage microtransaction pack at the new reduced cost that armour sets are now, and perhaps run another, new armour variant alongside it. This is the simplest, msot effective answer to this dilemma however you look at it imo, hence I believe it will inevitably happen, probably around the beginning of Season 4 when I believe the game itself will have the soft “restart” I see people talking about occasionally.

I get that it’s not about the cosmetics themselves, but what’s in it for those who’ve already done the event? I want to grind something too why not just so make it all new stuff.

I will write a more thoughtful response later tonoght when I’m back home.

PS I definitely do not think seasons should be 6 months. That’s too long. I’m at 92 in S2 already.

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Will await your longer response! Youa re correct in suggesting having more content to do in general, but what would your solution be to weeks such as this one that has no new event? I think striving for a constant event week-by-week is something 343i should accomplish, but realistically I don’t think that is always feasible. I merely think instead of having no content on a week like this, recycling old things is better. Or, as you suggested, adding another ten ranks whilst also recycling it. :grin:

I don’t think the solution to needing something to do every week is events. In theory, that’s what the battlepass is for. What we really need is a real progression system to work towards.

If there’s an event every week they’re no longer really events. I do get the argument for reusing the content to get people playing. It’s way too soon though. That’s why I was saying two seasons needed to pass - at least. If people complain now about a lack of content, imagine if they started reusing S1 content already?

I’m with you on the FOMO though. It’s a predatory practice. I hope they build on the Fracture events in later seasons. They could also do the same for the smaller events - add ten tiers to Tac Ops.

Wouldn’t bundling the cosmetics at a later date (cheaply) help people with FOMO? (I guess knowing the event would come back would ehlp with that too.) It might be worth it even for those who just didn’t like LSS, for example.

Season 4 seems like a realistic time for a relaunch - heavy marketing, etc. Fingers crossed.

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I get it that FOMO would be bad. But watching everyone magically unlock a year’s worth of weekly challenges for $$$ that I busted my butt off for is the wrong answer. And it would really go against 343’s multiplayer, battlepass, customization video documentary where they promised something along the lines of, “You unlock each cosmetic in one of several ways. Other players will not be able to circumvent that in any way.”

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Is one of those ways paying for them?

And now if you made any progress during the second week of Interference, they’re giving you everything. Including the weekly reward.