So I had this idea of a global competition. it actually is’t anything major, despite the name I came up with it.
When the game comes out, and you go into matchmaking for the first time, you are given an option to pick a preferred team you would want to start on, red or blue, or unchanged. aty the bottom of screen in the pregame lobby, there is a bar that tells you which side is winning the battle.
this bar changes on the outcome of every game that only has these two teams in match making. So if red and blue play around 100 games, and red wins 75 of them, the bar changes to reflect how red team is doing in the global battle. The same can be said for blue team.
This little competition can go on for a few months, and which ever side has the largest percentage will win at the end of it’s cycle. Every member on that winning side will be given a large credit or spartan point prize, and maybe an achievement for being on the winning side. After that, the game resets back to 50 50, and it starts over again, and everyone will once again be given the option to pick a team.
Like I said, it’s nothing major, it’s just something for players to look at and try to help out with, or achieve as the play the game, sort of like challenges in reach. Most casual players will like little gimmicks like these because it gives them the feeling that they are contributing to something on a global scale.
And if players from both sides want to play on a team, then they can. this option wont prevent them from doing so, it’ll simply temporarily place the team of players in the unchanged option.
Thoughts?