Not sure if this has been posted and/or discussed but Rumble Pit has some pretty bad spawning. People wind of spawning 20 feet behind players and all I have to do is just walk a few steps and assassinate then the killed player will spawn behind me and I would kill him again just for him to spawn close again.
Its even worse if I engage and take damage and the player would spawn with fresh health and kill me with shields down then I would assassinate him and process would repeat.
Players should be spawning in areas far from other players or something beside 10 feet close to one.
I don’t think the spawning is a problem. I think its more to do with the fact 343 will not change it from 8 players to 6 players. 8 players on incredibly small maps like Simplex just screams crappy spawns.
> I don’t think the spawning is a problem. I think its more to do with the fact 343 will not change it from 8 players to 6 players. 8 players on incredibly small maps like Simplex just screams crappy spawns.
Yeah it’s mind boggling that after 6 months of the majority people posting in the wargames feedback section want it reduced to 6 players and 343 still won’t do anything.
> I don’t think the spawning is a problem. I think its more to do with the fact 343 will not change it from 8 players to 6 players. 8 players on incredibly small maps like Simplex just screams crappy spawns.
True, however there is another solution. The community has the ability to make maps and 343i has the ability to put them in playlists. So maybe some of us can make medium size map for 8 players?