Rockets and shotgun need a buff

The explosion damage from rockets are bad and random. Don’t know how many time I fire a rockets that land near someone foot. All to see them bounce from the explosion still alive.

The shotgun us one of the worse shotgun in halo, p I int bank range dosent kill anyone anymore.

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The bulldog is not really a power weapon, and it seems to do some pretty decent damage if you know what you are doing. The rockets definitely need a wider blast radius imho.

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Rockets I feel could use something done to their blast radius.

Bulldog isn’t meant for one-shot, point-blank kills. At most, its shoot+melee. Its range and rate of fire makes it a more gunfighty weapon that is still rather devastating in close quarters with a little bit extra range. I actually really like it compared to the previous shotguns where I just never got a handle on any of them in the past.

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I feel like just about every explosive needs something done to it. Grenades seem pretty useless in the game except maybe the Dynamo Grenades.

I’d have to strongly disagree considering how prevalent Frag Grenades are in people’s arsenal when it comes to getting kills - and how I tend to be a victim as much as I make victims out of them :rofl:

It just seems like if you have any sliver of a shield at all and a frag lands near you that the person will live.

I feel like that particular perception is not one shared by the general player population. At least it doesn’t match my experience when it comes to grenades.

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I think it may be the fact that the status of enemy shields is not telegraphed very well in this game.

Rockets are a bit wonky at times I’ll admit, but the Bulldog has its place. I’d much rather less see changes to it, and instead get the pump shotgun back to make up for it.

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