Na, I would like there to be anti vehicle weapons back such as the spartan laser and the concussion rifle. I also liked the weapons you could dismount in halo 3. I forgot what the names were. Rockets should take some skill to use against fast moving vehicles.
There has been no evidence of lock-on rockets, but then again we have seen very little rocket gameplay. We also haven’t seen any gameplay in aircrat, so there’s no way to know if aerial lock-on is there.
Personally, i liked the air-only lock on from reach. I would hope to see it return. However i would like it to be more difficult for the rocket to follow the target; give it wider turning radius. that way, other anti-air weapons are more viable for their job( the rockets were prime choice becuase they took out everything better than other weapons in that niche).
> If small arms fire still destroys vehicles then no lock is better. If vehicles can’t be destroyed through small arms fire then lock on isthe better.
>
> If rockets track aerial vehicles should they <mark>track jetpacking players</mark> too?
That would be hilarious. XD
That and tracking should be only for aerial vehicles IMO. Warthog can’t dodge rockets as easily as banshee does.
> If small arms fire still destroys vehicles then no lock is better. If vehicles can’t be destroyed through small arms fire then lock on isthe better.
>
> If <mark>rockets track</mark> aerial vehicles should they track <mark>jetpacking players too?</mark>
> > If small arms fire still destroys vehicles then no lock is better. If vehicles can’t be destroyed through small arms fire then lock on isthe better.
> >
> > If <mark>rockets track</mark> aerial vehicles should they track <mark>jetpacking players too?</mark>
>
> Is it wrong that I think that is a great idea??
No, it IS a great idea! I really want this in Halo 4.