Rocket dodgeball - dodge this

If you can dodge a wrench, you can dodge a rocket.

I’m really enjoying this game type. But I haven’t quite figured out how lives are regained.

Seems like a successful rocket repulsed will grant you another life. And I’ve noticed a kill when lives are gone will spawn in another teammate.

Has anyone figured this out?

2 Likes

idk but I got two “necromancer” medals the last time I played it

Apparently being the last man standing and getting kills is relevant

Each kill rewards a +1 to the team life pool.

I kinda wish it was sticky nades instead though. I feel it would make more sense.

So, the repulsor has nothing to do with it?

Doesn’t seem like it. Not in my experience at least. Check the gamemode description, it might say something there.

Posting in a good thread.

well @Unyshek wrote the post a few days ago under news detailing how these are rotational playlists.
But he failed to mention anything about how any game modes actually work. Must’ve been a rush job.