Rock 'N' Rail is ruined

WTF happened to rock ‘n’ rail??!! Whose idea was it to make Rock ‘N’ Rail have mythic weaponry instead of the default base models of the Railgun and the SPNKr??? The jump height is fine, but the mythic weaponry just kills it for me.

Don’t forget that everyone plays with the same rules. I can say that the SPKNR Prime is slightly more effective but you don’t even have to play that specific playlist if you don’t like the weapons that are used.

I don’t see any problem with mythic weapons in Rock N Rail.

> 2533274929125895;1:
> WTF happened to rock ‘n’ rail??!! Whose idea was it to make Rock ‘N’ Rail have mythic weaponry instead of the default base models of the Railgun and the SPNKr??? The jump height is fine, but the mythic weaponry just kills it for me.

Are you mad and venting or are these legitimate questions?
Oftentimes, the mythic weaponry brings more colorful and explosive gameplay creating a more interesting atmosphere. Could be a reason for the choice.

Maybe if you suggested to throw the base models in the rotation with a level head rather than belligerence you would effect greater change.

what are the actual weapons in rock and rail? spnkr and which rail gun? i suck with rail guns (i suck with any gun that needs to charge)

> 2535416700148130;5:
> what are the actual weapons in rock and rail? spnkr and which rail gun? i suck with rail guns (i suck with any gun that needs to charge)

Whiplash and SPNKr Prime are the weapons in Halo 5’s version of Rock 'n Rail.