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> > Yes, Live Service games are games that are built as a service, which means they’re always online, multiplayer focused with the intent on making money through trying to force the player to spend real money on in-game stores and other micro/macrotransactions in order to have any real progression. I generally refer to these games a MMO-Lites, meaning you have to interact with other players in an online space.
> >
> > Destiny is a Live Service game.
> > Anthem is a Live Service game.
> > The Division is a Live Service game.
> > Fallout 76 is a Live Service game.
> >
> > Any sports game is a Live Service game.
> >
> > Given that Microsoft doesn’t have it’s own big Live Service game, the fact that it really needs to sell consoles early and consistently, and that Halo is their big brand name, it makes sense that Halo Infinite will be some form of Live Service if not Live Service entirely. 343i has been hiring for online services, they tout that the world is huge and something that will continuously evolve as an open world with RPG aspects. Which means it will probably be focused on looting new weapons and armor like Destiny.
> >
> > Since Live Service games imploded on their publishers in the last two years starting with Battlefront II’s greedy Pay To Win mechanics focusing on Lootboxes and continuing through Destiny 2’s hidden XP nerf to make the grinds longer, to Fallout 76 and Anthem being enormous trainwrecks, we did not get any new information at E3 and only got a pathetic trailer concerning Infinite. They didn’t want early negative word of mouth tainting the project, and it will be very interesting if we finally get some actual information on what Infinite is and is not at this year’s E3.
>
> Interesting but will we be able to play offline as well such as campaign or is that still unknown ? Scares me in a way that games are strictly going to online only. Offline days are going the way of the DoDo.
At this point we don’t know, they simply haven’t released enough information about it. I say what I say because I’ve been playing video games and paying attention to the industry since 1989 so I’m just basing the information that I do know (open world and RPG elements, hiring staff with experience in Live Service games) against my own experience. I believe that, had there not been such a massive backlash against Live Service games, we would have known more by now and that they’re keeping it secret because they simply don’t want to turn the fanbase against them (because this is a new Xbox launch title and they need the flagship franchise to be healthy and positive to help move consoles).
The only other reason I could think of such a lack of information would simply be because the saw the backlash happen and did a massive overhaul to the game itself.
But if it goes the route of all the other games I listed, then you won’t be able to play offline. You’ll have to be connected to a server in order to play the game. At best I see us getting a campaign where you play as the Chief and the story ends in a way where he and Cortana are dead or disposed of in such a way that they don’t come back. They’ve been wanting to move away from the Chief for a while now, so ending the Reclaimer trilogy with both him and Cortana biting it and then leaving it to our own Spartan characters to pick up the Mantle…It’s a definite possibility. That way they can introduce the player to the concepts with a campaign and then toss you into the open world where the story continues and you are given incentive to play.
So we’ll see.
A believe me, I know your fear. I live in a rural part of the American Midwest and my Internet is barely faster than dial-up. I simply can’t play online or when I’m forced to go online with my Xbox One, it means any game I want to play means I need to put those plans on hold for a week, if not longer in order to download huge patches. It absolutely sucks and I utterly despise how everything has gone online. I don’t want to play with other players, other players either drag you down or just get in the way. I don’t play games for a social experience, I play them for the singleplayer thrills and immersion in a good story.
Online requirements are a pox upon gaming, just as much as Live Services are, Lootboxes, DLC and all the other anti-consumer stuff that is plaguing the industry right now.