Literally added a budget line item for Halo Infinite store credits because I already know I won’t be able to resist the siren call of that fit!
On a more technical note though, I hope that the MTX experience is improved, which would only help sales. Showing boost effects separately and clearly (regular XP vs boost XP), allowing full rotation of Spartan models across customization and store views, and dare I say even allowing us to eke out some XP for simply playing matches (heresy, I know) would make my money’s trip from my account to the in-game store much smoother. Also, if Microsoft Points could purchase Halo Infinite store credits at a better rate than Xbox gift cards, that would be a nice touch too.
With appropriate humility, we ply the devs with questions. And they, with clarity and grace, may show us improvements.
Hope the MTX system is a success because it could incentivize them to add playable Elites at some point, to keep the $ flowing, once sales of Spartan armor start to slow down
I have never bought mtx in any game (unless we count the old Halo 2 and 3 map packs, but that was a younger dumber me).
I honestly don’t understand how anyone justifies that sort of purchase. I need food in the fridge, house over my head, and daycare for the kids. And that’s not to mention the big budget house projects I’d like to see get done. In what world is it okay to buy virtual clothes ahead of the never ending list of higher priority purchases?
I had pay for games and in-game-content that I don’t even play or use anymore, yet, I know if there something cool in game I´ll pay, the BP will cost about 12 to 15 USD (I guess), then is within my range, I smoke regular cigars, when I pay for some virtual-game-content I stop smoking, I can easily cut another expense to pay for BP
> 2533274805469694;6:
> I have never bought mtx in any game (unless we count the old Halo 2 and 3 map packs, but that was a younger dumber me).
>
> I honestly don’t understand how anyone justifies that sort of purchase. I need food in the fridge, house over my head, and daycare for the kids. And that’s not to mention the big budget house projects I’d like to see get done. In what world is it okay to buy virtual clothes ahead of the never ending list of higher priority purchases?
It’s called disposable income. Everyone has it. Some people go on vacations, go to sporting events, buy fireworks, expensive coffee at Starbucks, or maybe on crack and hookers. Some even decide to purchase video game add-ons. Some actually have enough disposable income that they do all of these things and more.
> 2533274805469694;6:
> I have never bought mtx in any game (unless we count the old Halo 2 and 3 map packs, but that was a younger dumber me).
>
> I honestly don’t understand how anyone justifies that sort of purchase. I need food in the fridge, house over my head, and daycare for the kids. And that’s not to mention the big budget house projects I’d like to see get done. In what world is it okay to buy virtual clothes ahead of the never ending list of higher priority purchases?
It’s called entertainment, and people are allowed to spend their money as they please. Not everyone has big budget house projects, kids, or lives in such a way where a $5 skin would cause them financial ruin.
> 2533274805469694;6:
> I have never bought mtx in any game (unless we count the old Halo 2 and 3 map packs, but that was a younger dumber me).
>
> I honestly don’t understand how anyone justifies that sort of purchase. I need food in the fridge, house over my head, and daycare for the kids. And that’s not to mention the big budget house projects I’d like to see get done. In what world is it okay to buy virtual clothes ahead of the never ending list of higher priority purchases?
Maybe some people have enough money to where these purchases don’t affect th that much
> 2533274947044147;4:
> I don’t see myself buying microtransactions in Infinite, I’m at the point where lookin’ default in games looks cool.
Halo 3 was basically this. You had 10 armor sets to choose from and most people just wore Mark VI. Elites had 5 and most stuck with the combat harness.
I think the only reason people equipped non-default armor from Reach and beyond is because default wasn’t Master Chief anymore.
That said, there will be plenty of free offerings if you don’t buy the battle passes anyway, like the fracture event armors. So if you just want to stick with the free stuff go ahead. I’m probably gonna do the same.
I’d personally never spend any money on MTX. I generally want to feel like I’m getting something substance for my money and I don’t view things like customization as something that’s worth paying for. That’s not to say I don’t like customization but if I had to choose between a dollar and an armor set or whatever, I’m going to choose the dollar every single time
> 2533274803148046;16:
> I’d personally never spend any money on MTX. I generally want to feel like I’m getting something substance for my money and I don’t view things like customization as something that’s worth paying for. That’s not to say I don’t like customization but if I had to choose between a dollar and an armor set or whatever, I’m going to choose the dollar every single time
I totally get it: it’s your dollar, it’s your right to spend it however you want! That said, if they release an armor coating that looks like literal cash, please let me know so that I can buy it for you as a literal “dollar armor set”.
> 2533274805469694;6:
> I have never bought mtx in any game (unless we count the old Halo 2 and 3 map packs, but that was a younger dumber me).
>
> I honestly don’t understand how anyone justifies that sort of purchase. I need food in the fridge, house over my head, and daycare for the kids. And that’s not to mention the big budget house projects I’d like to see get done. In what world is it okay to buy virtual clothes ahead of the never ending list of higher priority purchases?
I see your view, but the great part about the MTX, is that it’s all optional. That you way you nor anyone else is at a disadvantage due to someone having some extra money and purchasing a ‘pay to win’ type of in game item.