I can’t believe how long it takes to start a game in social btb. How about the game is allowed to start once it reaches 14 players and lets others join in progress? I just waited 5+ minutes 3 games in a row for matchmaking to find us 1 more player. I think we would all be fine starting a game 14 v 15 in social. Someone quits the start of the game anyways so the lobby is never balanced. And matchmaking it so terrible skill balancing that there’s no point in juggling all that just let us start the dang game. And the not being able to back out is super annoying because people just dashboard quit so you gotta wait for the system to realize they left anyways vs just letting people back out. But then again people wouldn’t need to back out if you could actually start a freaking game in a reasonable time.
But people wanted balanced matches in Social which is why it never starts uneven matches and takes a long time to find players before it finally gives up. The way things are now is a creation of the community.
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> But people wanted balanced matches in Social which is why it never starts uneven matches and takes a long time to find players before it finally gives up. The way things are now is a creation of the community.
I understand people want that, but there is rarely ever a balanced match in social. Literally never. So why even bother waiting for one. I guarantee atleast one player quits every game.
Totally agree that games should start sooner. But, I think it’s fair enough for 343i that they only have one matchmaking system in place across all playlists. I’m guessing it’s not worth their time to tinker with one playlist’s protocols (no spite, just stating a guess).
i’d bet a significant amount of money that if BTB brought back voting (or at least cut objective games to maybe 1-in-4 instead of 9-in-10 games) for maps and game types it would prosper like it always has. Nothing worse than playing 20 minutes of stalemate-the-flag 3 games in a row on the worst maps this game has to offer.
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> i’d bet a significant amount of money that if BTB brought back voting (or at least cut objective games to maybe 1-in-4 instead of 9-in-10 games) for maps and game types it would prosper like it always has. Nothing worse than playing 20 minutes of stalemate-the-flag 3 games in a row on the worst maps this game has to offer.
Altar Slayer and Dispelled Slayer Kill Me
I think you should check the status of Xbox Live services here. At the moment, “Social and Gaming” is currently affected, which might be behind why the load times in BTB are so long.
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> > 2586218893181855;2:
> > But people wanted balanced matches in Social which is why it never starts uneven matches and takes a long time to find players before it finally gives up. The way things are now is a creation of the community.
>
> I understand people want that, but there is rarely ever a balanced match in social. Literally never. So why even bother waiting for one. I guarantee atleast one player quits every game.
But people still complained about that. We’re stuck with the demons we created when it comes to social playlists.
I haven’t tried to play BTB is a long time because it has never felt great to play. The sandbox is clearly, to me at least, not made for matches of that scale. I’d be surprised if anyone still played it.
If you’re waiting for one player to join, then it’s likely that glitch which removes someone out of the lobby and then takes forever to find someone else. Lately, my wait times have been in the 2-4 minute range in the early morning hours on focused searching so it’s not too bad.