It worked initially but now its impossible to rank up. In fact I won about 25 games in a row and DROPPED a level, check my game log if you don’t believe me.
Probably because Ricochet CSR is individual so it doesn’t matter if you win what matters is your position on the game.
> Probably because Ricochet CSR is individual so it doesn’t matter if you win what matters is your position on the game.
thats pretty poor design given the nature of the game. seems like it would be the other way given the teamwork oriented style of play.
> > Probably because Ricochet CSR is individual so it doesn’t matter if you win what matters is your position on the game.
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> thats pretty poor design given the nature of the game. seems like it would be the other way given the teamwork oriented style of play.
Agreed. Games like Ricochet really depend on teamwork and the CSR should reflect that. If all you did was run around and shoot people randomly, you can actually cost your team the win. It would be harder to quantify a teamwork score in Ricochet (perhaps logging when the ball carrier is being shot at and counting a savior/guardian angel on them towards CSR), but this is one game type where individual performance matters far less than group. We aren’t talking about Slayer, where one guy can carry a team and single-handedly win the game. The less coordinated Ricochet team almost always loses in my experience.
> Probably because Ricochet CSR is individual so it doesn’t matter if you win what matters is your position on the game.
Are you sure it’s individual based cause that makes no sense at all. Also the individual based gametypes are much easier to rank up in.
I wouldn’t worry too much about it seeing since they said it’s a temporary playlist. Hopefully it stays though as it seems to be a pretty popular playlist.
> Are you sure it’s individual based cause that makes no sense at all. Also the individual based gametypes are much easier to rank up in.
I’ve seen players rank up after losses and rank down after wins, so I’m pretty sure it’s individual-based.
I’m sure the reason it’s taking so long to rank up in is because it’s new and most players’ CSRs haven’t converged. We are all probably getting outscored by CSRs 1-10 daily 
I too would like to see Ricochet as a permanent playlist.
Nope, it’s win/lose based. Confirmed over in the MM forum by 343.
> The Ricochet playlists uses a win/loss CSR, meaning your CSR is based on your team winning or losing, and ensures that teams work together to win the match.
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> As mentioned above, you are always at least one game ahead of your CSR, which may explain why your recent wins were not reflected immediately.
> Nope, it’s win/lose based. Confirmed over in the MM forum by 343.
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> > The Ricochet playlists uses a win/loss CSR, meaning your CSR is based on your team winning or losing, and ensures that teams work together to win the match.
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> > As mentioned above, you are always at least one game ahead of your CSR, which may explain why your recent wins were not reflected immediately.
Ooh, well I was sure that I had read somewhere it was individual I guess I was wrong.