Rewarding Gameplay

Today I played two games both FFA after BTB wasn’t working for me. It wasn’t anything crazy but I love the gameplay in the game, the pace and flow feel nice.

I’ve been trying to gauge my experience but the progression system holds me back. I consistently do decent numbers in most aspects even when they look terrible I’m playing the objecting like my life depends on it. I’m almost always having fun playing any version of Halo, and Infinite is no exception. Today I came in 3rd and 1st and I know the other day I put up a 33 kill game and was rewarded the opportunity to view what I may have unlocked had I spent more money. Me thinks you lost the plot.

On a constructive note, more focus should be placed on team play, and objective based missions. Attach Experience to specific weapon accuracy kills assists and every-other manor of skill based gameplay. This shop aspect needs to be rethunk-ed… if you get my drift. Act like you’re not the biggest gaming company on the face of the earth attached to one of the biggest tech companies begging for money. Come on figure it out take care of the community and it will take care of you

I think we need what Reach and Halo 5 has and have a separate progression systems.
One which shows your Player skill and dedication to the game (Military Ranks or Spartan Ranks)
One which is just your cosmetic stuff (Season Pass)

I want this badly and I don’t even care if there’s no cosmetics tied to it, at least people can see my profile and browse through my medals like in MCC.

In MCC I have a large amount of Wheelmans and I take alot of pride in it.

1 Like