Review Of Tested Weapons

I wanted to post my impression of each weapon on the flight. Feel free to comment and provide your opinion just don’t be a jerk.

Assault Rife: Perfect
Sidekick: Perfect
Battle Rifle: Good, but I prefer halo 5’s the best, but like it none the less.
Frag: Perfect
Plasma grenade: Perfect
Spike Grenade: Love it’s return, but it feels nerfed and needs a little more power. Also please add back flame grenade.
Bulldog: Perfect especially because its short coming of being a 2 shot kill for better distance and fire rate, leaves plenty of room for the classic shot gun.
Sniper rife: Good, but wished it sounded more like the classic halo sniper sounds. First time it sounded like a different weapon to me.
Plasma pistol: Even worse than any prior version. I would say just make it like Halo 5’s at it seemed to be the best version.
Pulse rife: Love the concept and fire rate, but I think either the projectiles need to have better homing, fly quicker, or stronger to make it a more reliable option.
Commando: Love the concept, but either the recoil needs to be dramatically reduced or the bullets do more damage. Both adjustments might make it too OP, but as it is right now it is more of a liability than a power weapon.
Needler: Maybe make the sound when the needles fire a little louder like the needlers of old.
Ravager: Like the concept, but I think it needs to do more damage all around.
Gravity Hammer: I surprisingly like it being made slower and nerfed.
Heatwave: Like the idea, but I think the projectiles need to be stronger just like or close to the scattershot.
Skewer: I am not sure yet as I want to see what it does to vehicles, but I think the fire rate of the one shot should be the same speed as the rocket launcher especially since its only one shot with a decently long reload time. That way it can be an attempt to one shot a player when the opportunity is lined up.