Reverse the Carbine and DMR on Deadlock

The DMR is very powerful, very long range, and very easy to use. The Carbine is only slightly better than the Battle Rifle, and much more difficult to use. That said, there are 4 DMRs on Deadlock and only 2 Carbines, and the Carbines require you to run out into the open and leave your base to get. These should be reversed.

I vote they remove Deadlock altogether. I hated it in H3, and now it’s in H5 :frowning:

> 2533274900911359;2:
> I vote they remove Deadlock altogether. I hated it in H3, and now it’s in H5 :frowning:

It’s worse than Standoff in H3. The H5 version has terrible spawns and is more compressed, making it a nightmare with all the hitscan weapons. Spawns might not be as bad if they did not always flip and make the enemy team spawn behind you.

The DMR makes it so much worse in this game.

> 2533274900911359;2:
> I vote they remove Deadlock altogether. I hated it in H3, and now it’s in H5 :frowning:

Deadlock sucks in halo 5. With the need of accommodating for sprint through the stretching of this map, it plays severely different apart from standoff (which I thought was a good map), not to mention horrific spawns and the extreme uses of the DMR.