Reverse Killstreaks

> > That’s honestly a horrible idea, if someone is doing the best in the match, he/she shouldn’t be penalized. It could be considerable if it was something minuscule such as 10% slower speed or more bloom. I would rather have deathstreaks, which would discourage quitting.
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> What is a deathstreak?

In Modern Warfare 2, if you had died three times in a row, you could get a small advantage such as painkiller (a little more health in the first ten seconds of respawn), copycat (copying someone’s class), or final stand (if you get shot, instead of dying you lie down on your back and can still use a sidearm). Obviously only painkiller would work in Halo and it could be used successfully to counter spawn killing on maps such as Paradiso or Solitary. Though ten seconds is too long for Halo, maybe three or four seconds.

What about when I get an unfregginbelieveable? Then what? One shot kill?