Hi, I’m just creating this thread because I keep on seeing clips of gameplay from the halo series before halo 5, and the reticles (or crosshairs) seem to be really low down on the screen compared to halo 5, I’ve only ever played halo 5 and I just want to know people’s thoughts on this.
I hated how low the reticules were on the older halos in the center is always better. More control of where you aim and look and what you can see.
The reason for this was so you’d be looking up more at the environment and not down at the ground. I never noticed it until someone pointed it out to me, so I don’t really mind where they put it.
It’s player tendencies.
CE has its reticle centred but, lots of gameplay shows players tend to look at the floor-horizon line when moving around.
It was both in the way weapons were angled and the positioning of reticle that would cause players to “instinctively” look downish.
The years went by as Bungie moved the reticle down from centre, as well as changed the angling of weapons, to improve the feeling of aiming where looking, without obstructing too much screen. Even changed the Field of View a bit too. It helped H2 was very flat in design compared to CE.
Anyways, players didn’t really stop looking downish as maps with any grade/verticality used with bunny-hopping “demanded” looking down, while the 4-shot nature of the BR was lenient in allowing firefights to start at the knees and end at the head.
So, now with H5, a FoV with weapon angling gives screen coverage by weapons something similar to CE & H2, but with CE’s centred reticle is present. This allows players to have equal view vertically, which with maps with Prisoner and Damnation-like paths and verticality, is just a little “extra”.