Team Slayer (5v5) (DLC Optional)
-Bro Slayer
-Power Slayer
-Team Slayer (DMR’s)
-Slayer Pro (NR starts changed to Frags)
Squad Battle (6v6) (Replaces Squad Slayer) (DLC Required)
-Squad Slayer (DMR’s) (same as it is now)
-Squad ZB (DMR/Magnum Starts)
-Squad CTF
-Speedflag
-1 Flag (Pro)
-2 Flag (Pro)
-2 Flag ZB
-Squad Assault
-Neutral bomb
-1 bomb
-Squad Skirmish (Same as S. Skirmish)
-Squad Stockpile
-Speedpile
-Stockpile ZB
Arena (4v4) (DLC Optional)
-Arena Slayer (DMR/AR starts, 1 grenade, Sprint/Hologram/ Evade(As Pickup))
-Arena Slayer Pro (DMR/Magnum or NR/Magnum Starts, ZB, 1 grenade, Sprint Only)
-Arena ZB (DMR/AR Starts, ZB, 1 grenade, Sprint/Hologram/ Evade(As Pickup))
Rumble Pit (8 Players) (DLC Optional)
-Slayer
-Slayer Pro (same as above)
-Slayer DMR’s (DMR/AR Starts)
-Headhunter
-Oddball (Classic/Hot Potato)
-Crazy King (Contestion Fixed*)
-Juggernaut
Living Dead (13 Players) (Weekend Playlist) (DLC Required)
-Braaaaains (Replaces Alpha Zombie**)
-Save One Bullet***
-Vanilla Infection
Team SWAT (4v4) (DLC Required)
-SWAT
-SWAT Magnums
-SWAT NR’s
-SWAT Oddball
-SWAT Stockpile
-SWAT 3 Plots
Team Snipers (4v4) (DLC Required)
-Snipers
-Snipers Pro
-Shotty Snipes
Team Objective (4v4) (DLC Required)
-1 Flag CTF
-1 Flag Pro
-Multiflag CTF
-2 Flag Pro
-3 Flag
-2 Flag ZB
-Speedflag
-2 Flag Slayer
-Neutral Bomb
-1 Bomb Assault
-Oddball
-Team Hot Potato
-3 Plots
-Crazy King
-Stockpile
-Speedpile (Like Speedflag but Stockpile)
Double Team (DLC Required)
-2v2 Slayer
-2v2 Slayer DMRs
-2v2 Oddball
-2v2 King
-2v2 CTF (1 Flag)
Multi-Team (4 teams of 2) (DLC Required)
-Slayer (DMR’s)
-Oddball
-3 Ball
-Team Headhunter
-Crazy King
Invasion**** (6v6) (DLC Required)
-Invasion
-Invasion Slayer
Big Team Battle (8v8) (DLC Required)
-Big Team Slayer
-Bro Slayer
-1 Flag CTF
-Multiflag CTF
-Stockpile
-Territories
-Assault
-One Bomb Assault
-Neutral Bomb Assault
-Big Team Invasion
Co-op Campaign
#Payout is 1 1/2 what it is now (10 min = 1200 cr, 20 min=2400 cr, up to 4000 cR)
Score Attack
#Same As Now
Firefight Doubles
#Same As Now
Firefight Limited
#Players have 110% damage resistance
Firefight Arcade
#Same As Now
MLG
#Same as now/ Adjust to newer gametypes when available
Action Sack (4v4) (DLC Required)
-Speedpile
-HaloBall
-HaloBall Xtreme
-Hockey (Cannot Kill Anymore/ Renamed to Soccer to fit gametype Audio)
-Splockets (Jet Pack/ Armor Lock removed)
-BOOM! Ball
-Hog-Potato (Fixed HOG spawn)
-Shotgun Assault
-Dino Blasters
-Rocket CTF
-Fiesta
-Headhunter (faster movement when holding skulls)
GriffBall (Weekend Playlist) (DLC Required)
#Same As Now/ Adjust to newer gametypes when available
DLC (5v5)(Only DLC Maps) (DLC Required)
-Slayer
-CTF
-1 Flag (Pro)
-2 Flag (Pro)
-Speedflag
-Oddball
-Hot Potato
-Assault
-Neutral Bomb
-1 Bomb
-Crazy King
-Stockpile
-Speedpile
-Territories
Team Dinosaurs (5v5) (Weekend Playlist) (DLC Required)
-Elite Slayer (Same As Now)
-Covy Slayer (NR/PR starts on all loadouts)
-Elite CTF
-1 Flag
-2 Flag
-Speedflag
-Elite Assault
-1 bomb
-Neutral Bomb
-Elite Oddball
-Hot Potato
-Elite KOTH
-Elite Stockpile
-Speedpile
-Elite Territories
Race (10 Players) (Weekend Playlist)
-Race
-Go Carts (1 lap)
-Nascar (3 Laps)
-Grand Pri (5 lap)
-Rally
#This playlist will have ALL community made Race maps, it will also have Hemmorage/Paradiso/Breakpoint/Spire for Rally
Rocket Race (12 Players) (DLC Required) (Weekend Playlist)
#Teams of 2
-Plasma Race (Concussion Rifle/Plasma Launcher)
-Rocket Race (Standard)
-Explosive Race (Players have 4x Overshields and have 125% damage resitance, Rocket/Grenade Launcher starts)
- Crazy king does not allow a contester of the hill to also gain points, this would be changed to allow the 1st contestor of the hill to gain points as well as the person controlling the hill.
** Alpha Zombies have Sprint and 110% movement speed, Humans do not have any AA, but have a 110% movement speed. All Zombies do not have shields. Normal zombies have 125% movement speed but no AA and no Shields.
*** All Zombies have 125% movement speed and shields, Humans do not have shields and have 110% movement speed.
**** Invasion Lineup Re-Structured. 1st lineup is all standard invasion (Invasion on Boneyard/Spire/Breakpoint (The arrangement is random so one isn’t always on the top)). After Veto it goes to All Invasion Slayer, No S. Skirmish or E. Skirmish.
I do not have Classic in here because 343i are working on it
**** I wrote this up on my computer AGES ago, so it will not include Annivarsary Gametypes or playlists ****
+Rach+ typo fixed, Thanks Guys!