As far as I know from some Arena gameplay, I’ve seen how long it takes to respawn. It takes 8 seconds for you to get back into the action after death. To me, that seems too long to wait. If you ask me, I would suggest anywhere between 1-3 seconds.
If I am mistaken and the respawn timers are faster in other modes, let me know. Otherwise, I’m hoping for a change based on feedback.
Correction: SWAT modes have a 1 second respawn timer. Not sure about other modes.
8 seconds is fine. That means every death means something. Especially while playing objective gametypes. Also, it means getting an Extermination is possible again!
7 seconds is fine, it means you don’t just keep charging in like a maniac, I have learned to value each spawn a lot more and am enjoying the game more for it!
> 2619057640465588;9:
> You guys are the reason halo has been dying. This isn’t cod. There is no place for instant/1 sec spawns in this game.
Yep says it all.
Timer is there to be a penalty, so u play as a team more.
Also gives you time to form a new plan of attack since the one you just tried failed.
You have to punish the players for dying, I agree, so 8 seconds are good in objective games. But in Team Slayer, your score is already punishing your death, so I think 6 seconds would be better here.
> 2533274854906310;12:
> You have to punish the players for dying, I agree, so 8 seconds are good in objective games. But in Team Slayer, your score is already punishing your death, so I think 6 seconds would be better here.
I agree with this quite a lot. Spawning really does feel like a long time.