I’ve been playing a lot of Warzone Firefight and I haven’t been getting enought action because of the 30 second respond time rate and the long distance spawn in system. The other Problem i see in Warzone Firefight feels a lot tougher in Heroic which feels like in Firefight Heroic difficulty it feels like your Playing Legendary Mode then moving in Legendary Mode it feeld like your Playing on Legendary x2 when it should be at the difficult of that level not max it out because when I get into Combat whith Ai as soon as I start shooting im automatically being shot at an when I die im dead with in 2 1/2 3 shots depending on where I am which i feel there’s a slight bug running around in Warzone Firefight, I don’t see any problems in Warzone Assault or Warzone 12v12 it justs always bothers me in Warzone Firefight, This needs to be a nerfed a little bit only in Warzone Firefiht just because not a lot of players who can get to throwing out Tanks, Mantis, Phaeton, WASP, Sword Wraith, just sometimes doesn’t focuses on the Bosses and also DPS towards the Mythic & Legendary Bosses which fails the mission I know it’s in the Game for a Challenge but I have been in multiple lobbies where the match ends in 4/5 rounds I understand that situation but most of the time I see my self being Waisted and being forced to wait 25-30 respond times that needs to be fix and also needs to nerf the Legendary Bosses slightly to make the Heroic difficulty of Warzone Firefight less of a Problem to deal with so everyone has an equal share
thank you for your time to read this
You just gotta stay in the grind until you get some good reqs, once you get pretty decent explosives they’re pretty moderate difficulty. Try looking up boss’s weak spots so you can nail some kills of your own regardless of what you have.
I feel heroic FF is pretty generous. I have carried my team plenty of times, with a ghost for 3-4 rounds then switch to a wrath. Seems to be the go to combos. The only problem I have with FF is the 1st or 2nd around banshee raiders… That is completely unfair unless you have a team of 8 knowing what they are doing.
I feel ya, ive been in FF games where people are reqing ARs & SMGs… But that just means more kills for me with my ghost 
Also once you start to know the spawns many bosses can be splattered as soon as they drop, saving a lot of time in each round.
Edit: Also some of the respawn times are ridiculous near the later rounds. Why not just get thrown back into the action? I guess that your penalty for dying.
Given the fact that there are eight spartans on the ground, 343 had a couple of options to make sure the game play wasn’t too weak. I would have preferred if they had put more easy enemies on the ground, rather than fewer bullet-proof aimbot enemies, but I’m guessing that would have been a challenge to the hardware. I might also have preferred weaker enemies who spawn in more quickly after being killed, as a way of getting higher numbers of enemies without taxing the hardware. I would also have preferred it if enemies were much more spread out over the map so that I’m not always handing out assists to seven other people in close proximity who are faster and have better aim than I do. Being a team-based PvE game mode, I have to wonder why the team doesn’t go up in req level together. Could it be because the whole “PvE” thing is just a hoax, and that it’s still just player vs. player for points without actually killing each other? In fact (here I go again) why do I have to play a PvE game mode with seven other people? Why can’t I play it solo?
But 343 chose a different path. Considering that this game mode was an afterthought I feel pretty lucky to have it at all, but you’re definitely right: there is so much more fine tuning to be done. Maybe for Infinite?
The automatic longer respawn time is super lame. The most lazily done punishment for dying. The way it should have been done is based on each individuals deaths. You should be given one death, then after than each death adds say three seconds to your respawn time. Therefore if you have a long respawn time it’s due to your performance.
> 2533274816788253;5:
> The automatic longer respawn time is super lame. The most lazily done punishment for dying. The way it should have been done is based on each individuals deaths. You should be given one death, then after than each death adds say three seconds to your respawn time. Therefore if you have a long respawn time it’s due to your performance.
I like the death time tied to performance. You can be carrying your team the whole game, 0 deaths & if you die in the last round your team has zero hope essentially of finishing. You just get to sit there & watch them get massacred lol.
Winning WZ FF is heavily reliant on REQ vehicles. It is highly unlikely you and your team can win using loadout weapons or power weapons. They just don’t have enough ammo or power to make a dent in the massive health pool that bosses have. Vehicles have unlimited ammo and you can use it for multiple rounds. Ghosts like the Ultra and Temple ones are ideal. They’re relatively cheap, costing only 4 REQ points, and they’ve got great firepower and armor.
Also vehicles give some extra protection, avoiding a few unnecessary deaths and sitting through that respawn timer. But if you’re low on REQs, just don’t go rushing into AI mobs. Hang back and use the BR/Magnum to pick off small AI. Then pick up weapons like Incineration Cannons and Light Rifles. They’re effective and free 
By the end of round 3 you typically should have level 6 reqs at least. Just call in a Scorpion and you shouldn’t die for the rest of the match as long as you play well. If you’re calling in power weapons instead of vehicles, then yeah, you’re likely going to die and have to wait to respawn.
There’s only a few rounds that I would consider hard in Heroic FF. It’s easy to get swarmed with enemies in the early rounds, but on the plus side, the respawn times aren’t too bad. What you should try to do is get a precision weapon and keep some distance between you and them.
If you don’t have a lot of vehicles, then you should really just avoid FF all together until you get a decent supply since it relies heavily on vehicles if you even want a chance at winning. By level 4-5, you should just be using a vehicle for almost every round or else you’re just hurting your team more than you’re helping them. A possible quicker way to get some vehicle inventory is to stick with silver packs since you can get Ghosts, Wasps and a couple Wraith variants from them.
Play conservatively as the maximum RRR of your gun, that should keep you alive in the first few rounds
Well think its total bs because I go through all the rounds without getting killed then half way through the last round I get killed take 30 seconds to respawn then your 30 seconds away by the time you get there it’s over total crap .
> 2533274990126984;12:
> Well think its total bs because I go through all the rounds without getting killed then half way through the last round I get killed take 30 seconds to respawn then your 30 seconds away by the time you get there it’s over total crap .
Please don’t revive old topics thanks