Respawn points when using Reqs during FF

I typically play Warzone FF on Legendary or Mythic. Does anyone know why when you use certain reqs you start way further from the action than others. For example if i respawn with a needler req i’ll start 100m from the fight but if i respawn with a chaingun turret i’ll be 400+m away. Then it takes so long to get there because can’t sprint the action is over by the time arrive. UGH.

I don’t think it’s based on what weapons you spawn.
Just positions of enemies and teammates like normal matchmaking. Firefight does have more typical respawn zones though.

If you’re spawning a chaingun (which I don’t recommend ever) I’d probably get one from a nearby REQ station rather than from the respawn screen. Getting a bad spawn and being out of action for so long is a detriment to the team.

Also, I’d recommend Heroic over Legendary. Your XP & REQS per hour is likely to be higher due to higher changes of winning consistently.