Requisition Packs - An in Game Purchase?

So with this new implementation of Requisition packs, could this be the replacement for dlc. Seeing as 343 is no longer charging for dlc, many people have been wondering if there will be a new system put in place for further payments inside the game. Could Halo 5 have in game purchases. Speculation of cosmetic pieces such as armour and skins as purchasable content have been floating around, but the opportunity to purchase REQ packs is something that would seem to fit in game purchases so well.

I began to wonder once I saw that the limited editions of H5 contain " Warzone REQ Bundle - 14 Premium Requisition packs to enhance Spartan combat". Will players be able to purchase these packs?

Now before you freak out, this is just my own speculation, none of this has been even hinted at or even mentioned. However in the case it was true it wouldn’t even be an issue. Its not like players would be required to purchases these packs. It would just help players that don’t have as much time to play, a short cut to access the content. Its not bad thing, hell if it means I get all multiplayer map based dlc for free, that’s fine by me.

Here is a ink to the official pre order page. Here you can see the REQ bundle inside of the limited editionneed s of the game
http://www.xbox.com/en-US/games/halo-5-guardians/buy-now

Edit:
Req packs have been detailed and packs will be available for purchase, but don’t fret, it’s all going to be okay. This system is definitely not Pay to Win, everyone keeps flying around with this term in their back pocket everything the word microtransaction is mentioned. The way req packs are being incorperated is similar to the battle packs work in Battlefield. You get rewarded packs for playing the game, packs contain an assortment of content with some only being usable in specific game modes.

You don’t need to buy req packs, you will be rewarded with them just by playing the game. Make sure you read the write up by Joshington State, under the blogs tab right here on waypoint.

I wouldn’t be surprised, and I wouldn’t be bothered.

> 2533274953123640;2:
> I wouldn’t be surprised, and I wouldn’t be bothered.

I think it would be similar to Titanfalls Burn card system. Players earn these cards for completing games, however the option to purchase cards would allow gamers a shortcut to different types of cards.

I wouldn’t be bothered either, I actually thing it will allow for more interesting gameplay, as it would even out the playing field, allowing players who don’t play a lot the ability to still gain access to REQ cards.

Just mentioned that idea in the LE/LCE details thread and after seeing other people like you also came to that conclusion I think this could be -Yoink!- and 343’s way too make money post launch without charging us for map packs (cool idea with the map packs 343 btw)…
Req cards just seem too perfect for microtransactions, like: “Want a scorpion, but don’t have the resources you need? No problem for a small charge (0,99$-99$) you’ll be able to get it just now for some “tank beats everything” action”

> 2533274845358455;3:
> > 2533274953123640;2:
> > I wouldn’t be surprised, and I wouldn’t be bothered.
>
>
> I think it would be similar to Titanfalls Burn card system. Players earn these cards for completing games, however the option to purchase cards would allow gamers a shortcut to different types of cards.
>
> I wouldn’t be bothered either, I actually thing it will allow for more interesting gameplay, as it would even out the playing field, allowing players who don’t play a lot the ability to still gain access to REQ cards.

And it would allow people who play a lot to get even more of these, allowing them to consistently spawn with power weapons/vehicles over the course of many games. Because they paid for it.

There is basically no balanced way to introduce microtransactions which involve gaining an advantage over non-microtransaction users, which is why I’m personally not a big fan of this notion. Let’s just wait and see, it’s the only thing we can do at the moment.

If they weren’t consumable it would be fine - You found the rare Scorpion Card, you can spawn Scorpions in MM!

But this whole -Yoink- about them being random unlocks just screams Pay to Win.

343i, how could you do this? This is really shaking my faith in this company.

> 2533274931864540;4:
> Just mentioned that idea in the LE/LCE details thread and after seeing other people like you also came to that conclusion I think this could be -Yoink!- and 343’s way too make money post launch without charging us for map packs (cool idea with the map packs 343 btw)…
> Req cards just seem too perfect for microtransactions, like: “Want a scorpion, but don’t have the resources you need? No problem for a small charge (0,99$-99$) you’ll be able to get it just now for some “tank beats everything” action”

Heh, the thought of lasering paid-for vehicles does sound fun, actually…

Lets agree to rage like Yoinking! hell if this system turns out to be as bad as some of us think it is.

I’m not hating the new game mode. I love it actually. It looks awesome. I’m getting ready to watch some more gameplay of it, but even if microtransactions are not involved in any way at all, the req card system is a major design flaw.

> 2533274860180161;6:
> If they weren’t consumable it would be fine - You found the rare Scorpion Card, you can spawn Scorpions in MM!
> But this whole -Yoink- about them being random unlocks just screams Pay to Win.
> 343i, how could you do this? This is really shaking my faith in this company.

Uh… I don’t see how your idea could possibly be any better. Are you familiar with Destiny’s loot system?

> 2533274826620064;7:
> > 2533274931864540;4:
> > Just mentioned that idea in the LE/LCE details thread and after seeing other people like you also came to that conclusion I think this could be -Yoink!- and 343’s way too make money post launch without charging us for map packs (cool idea with the map packs 343 btw)…
> > Req cards just seem too perfect for microtransactions, like: “Want a scorpion, but don’t have the resources you need? No problem for a small charge (0,99$-99$) you’ll be able to get it just now for some “tank beats everything” action”
>
>
> Heh, the thought of lasering paid-for vehicles does sound fun, actually…

Yeah something like the yoink medal could be used for this, or the you suck one from halo reach

Well they aren’t charging us for Multiplayers maps, there are other kinds of DLC, maybe they will finally do more season of spartan ops, more story missions? Anyhow if this were to be true it wouldn’t bother me, I will be playing this game alot and I don’t think there will be any shortage of cards. Plants vs Zombies did kind of the same thing, I never bought a card pack for real money and I never felt underpowered.

great just what we need in Halo, a micro-transaction system, which will shift focus from creating a good and fun game to making a mediocre game and focus on the next batch of paid for options.
no good will come from this, mark my words, and I’m sure if not already you will have the apologists and the fanboi supporters who will rubber stamp pretty much everything 343 does.
Every single time I have encountered this it has only served to create or reinforce a mediocre game experience.
John Riccitiello joked about this exact thing, where you could create a micro transaction in a pivotal moment in a game. “Run out of ammo, well for $.20 you can buy an extra clip or pay $.50 for a 3-pack.”
If they add a micro transaction system to the game, this pretty much puts the nail in the coffin of Halo 5 EVER coming to PC, or at least not until they figure out how to lock it down to the point where you can’t mod it. And kiss System Linking good bye, even though it was difficult to get to work reliably on Halo 4 it could still be done, but if this is the case, you can expect that option to be completely dumped.
and why you ask, because it will all be about protecting the integrity of the micro transaction system, and to make sure the game is played SOLELY in the way they want you too, no emergent game play, no imaginative play, nothing.
And for what, just so they can make MORE money post launch, last I checked Microsoft and 343 weren’t that broke, or is it just greed?
From personal experience I have dealt with micro-transaction systems from games that either transitioned to it or were built from the ground up on it, and I’m going to tell you every time, EVERY TIME, it’s just made the game experience mediocre. There was in fact a south part episode about it.
truth be told, and I understand people have tight wallets or are broke, I can relate, but even with that, I would still rather pay for map packs then to deal with micro-transactions but have free map packs. Seriously, if -Yoink!- and 343 have to insist on bilking me for MORE money after I already buy their game, then I would rather pay for the map packs, then deal with MT systems.
I mean god forbid they just make the game, sell the game and enjoy the profits which I’m sure will be plenty. Halo is one the most played series the world over, plus there will be increased console sales I’m sure because of it. So Please PLEASE PLEASE, drop the micro-transaction BS, all it will do is kill the series, and create resentment and hatred.
/rant

Pretty much seems like thier version of Burn Cards or Supply Drops. Looks like they’ll give out Req Cards and cosmetics.

> 2533274931864540;4:
> Just mentioned that idea in the LE/LCE details thread and after seeing other people like you also came to that conclusion I think this could be -Yoink!- and 343’s way too make money post launch without charging us for map packs (cool idea with the map packs 343 btw)…
> Req cards just seem too perfect for microtransactions, like: “Want a scorpion, but don’t have the resources you need? No problem for a small charge (0,99$-99$) you’ll be able to get it just now for some “tank beats everything” action”

My thoughts exactly.

> 2533274953123640;9:
> > 2533274860180161;6:
> > If they weren’t consumable it would be fine - You found the rare Scorpion Card, you can spawn Scorpions in MM!
> > But this whole -Yoink- about them being random unlocks just screams Pay to Win.
> > 343i, how could you do this? This is really shaking my faith in this company.
>
>
> Uh… I don’t see how your idea could possibly be any better. Are you familiar with Destiny’s loot system?

You’re right, it should all be there, and earning the energy points should be enough.

> 2533274842918190;13:
> Pretty much seems like thier version of Burn Cards or Supply Drops. Looks like they’ll give out Req Cards and cosmetics.

That’s what I was thinking. It wont effect the in a game big way. It will just give players the option to gain a instant sort of access to a pack of cards.

> 2706180847527328;12:
> great just what we need in Halo, a micro-transaction system, which will shift focus from creating a good and fun game to making a mediocre game and focus on the next batch of paid for options.
> no good will come from this, mark my words, and I’m sure if not already you will have the apologists and the fanboi supporters who will rubber stamp pretty much everything 343 does.
> Every single time I have encountered this it has only served to create or reinforce a mediocre game experience.
> John Riccitiello joked about this exact thing, where you could create a micro transaction in a pivotal moment in a game. “Run out of ammo, well for $.20 you can buy an extra clip or pay $.50 for a 3-pack.”
> If they add a micro transaction system to the game, this pretty much puts the nail in the coffin of Halo 5 EVER coming to PC, or at least not until they figure out how to lock it down to the point where you can’t mod it. And kiss System Linking good bye, even though it was difficult to get to work reliably on Halo 4 it could still be done, but if this is the case, you can expect that option to be completely dumped.
> and why you ask, because it will all be about protecting the integrity of the micro transaction system, and to make sure the game is played SOLELY in the way they want you too, no emergent game play, no imaginative play, nothing.
> And for what, just so they can make MORE money post launch, last I checked Microsoft and 343 weren’t that broke, or is it just greed?
> From personal experience I have dealt with micro-transaction systems from games that either transitioned to it or were built from the ground up on it, and I’m going to tell you every time, EVERY TIME, it’s just made the game experience mediocre. There was in fact a south part episode about it.
> truth be told, and I understand people have tight wallets or are broke, I can relate, but even with that, I would still rather pay for map packs then to deal with micro-transactions but have free map packs. Seriously, if -Yoink!- and 343 have to insist on bilking me for MORE money after I already buy their game, then I would rather pay for the map packs, then deal with MT systems.
> I mean god forbid they just make the game, sell the game and enjoy the profits which I’m sure will be plenty. Halo is one the most played series the world over, plus there will be increased console sales I’m sure because of it. So Please PLEASE PLEASE, drop the micro-transaction BS, all it will do is kill the series, and create resentment and hatred.
> /rant

Chill, the cards can only be used in warzone and the mode seems to be super casual and kinda just for fun. There will be arena and hopefully the classic BTB for people to play. You will earn cards just by playing the game, it kind of reminds me of Garden warfare, never payed real money for the cards packs but I never felt underpowered.

> 2533274845358455;1:
> So with this new implementation of Requisition packs, could this be the replacement for dlc. Seeing as 343 is no longer charging for dlc, many people have been wondering if there will be a new system put in place for further payments inside the game. Could Halo 5 have in game purchases. Speculation of cosmetic pieces such as armour and skins as purchasable content have been floating around, but the opportunity to purchase REQ packs is something that would seem to fit in game purchases so well.
>
> I began to wonder once I saw that the limited editions of H5 contain " Warzone REQ Bundle - 14 Premium Requisition packs to enhance Spartan combat". Will players be able to purchase these packs?
>
> No before you freak out, this is just my own speculation, none of this has been even hinted at or even mentioned. However in the case it was true it wouldn’t even be an issue. Its not like players would be required to purchases these packs. It would just help players that don’t have as much time to play, a short cut to access the content.
>
> Here is a ink to the official pre order page. Here you can see the REQ bundle inside of the limited editions of the game
> http://www.xbox.com/en-US/games/halo-5-guardians/buy-now

I think it’s more of a ‘You earn this in a game, and can use it in the next game’, but I don’t think you need to buy them in order to play efficiently. If you are good, you gain the cards anyway, if you’re terrible, and want to spend the money (If it’s even going to be purchasable) then go for it.

> 2533274938678576;18:
> > 2533274845358455;1:
> > So with this new implementation of Requisition packs, could this be the replacement for dlc. Seeing as 343 is no longer charging for dlc, many people have been wondering if there will be a new system put in place for further payments inside the game. Could Halo 5 have in game purchases. Speculation of cosmetic pieces such as armour and skins as purchasable content have been floating around, but the opportunity to purchase REQ packs is something that would seem to fit in game purchases so well.
> >
> > I began to wonder once I saw that the limited editions of H5 contain " Warzone REQ Bundle - 14 Premium Requisition packs to enhance Spartan combat". Will players be able to purchase these packs?
> >
> > No before you freak out, this is just my own speculation, none of this has been even hinted at or even mentioned. However in the case it was true it wouldn’t even be an issue. Its not like players would be required to purchases these packs. It would just help players that don’t have as much time to play, a short cut to access the content.
> >
> > Here is a ink to the official pre order page. Here you can see the REQ bundle inside of the limited editions of the game
> > http://www.xbox.com/en-US/games/halo-5-guardians/buy-now
>
>
> I think it’s more of a ‘You earn this in a game, and can use it in the next game’, but I don’t think you need to buy them in order to play efficiently. If you are good, you gain the cards anyway, if you’re terrible, and want to spend the money (If it’s even going to be purchasable) then go for it.

I 100% agree. Im not against this system. I think it gives players a choice. You definitely do not need to purchase cards to be an effective player. I imagine if this system was implemented it would follow a model similar to titanfall.

You earn cards from completing games, but if you want more you have the option to purchase more.

Personally Im fine with this change, the point of this thread was to just share my speculation and hopefully explain that if this model was legitimate that it wouldn’t be a bad thing. I am super stoked for this new game mode and I think if a system like this was to be implemented it would encourage more casual players to jump in and continue to play the mode further populating the gametype resulting in a better experience for everyone.

on one hand free dlc on the other you give any company an inch with micro transactions they take a mile.
Halo 4 had downloadable cosmetics which is fine.
Halo 5 might have limited vehicle/weapon purchases, I’m not a fan but I can stomach it in one game mode as long as it is optional.
But what’s next, weapon upgrades or AA’s for sale?
I really hope they clear this up at e3, it would be very disappointing to find out it has microtransactions