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> > > > > > > > > > > Then don’t play that mode till you build a inventory. It’s like any other mode where new players are at a disadvantage to veteran players.
> > > > > > > > > >
> > > > > > > > > > If new players need to grind lots of hours in X game modes in order to be on an even playing field with veteran players in Y game modes, then I think it’s still fair to say Y game modes aren’t exactly friendly to new players, compared to X game modes in which new players start on an even playing field with veteran players. In that respect, it’s not like any other game mode where new players are at a disadvantage to veteran players. Remember I’m only talking about req arsenals, not skill or map knowledge.
> > > > > > > > >
> > > > > > > > > Why does everything have to be fair? Is it really that bad that players have to actually play the game to get stuff in it? That players have to work their way up. Granted it sucks that it’s RNG for their stuff but it’s really not that hard to grind out points for packs.
> > > > > > > >
> > > > > > > > It’s not fun when you’re being wiped across the floor because your opponent got lucky in a Daily Pack and unlocked a SPNKr Prime, and all you got was a plasma pistol.
> > > > > > > > It creates a hideous imbalance, and new players don’t want to play it. I speak from experience, as I got into Warzone, and immediately got destroyed by the other team and their high level vehicles and weapons, and I had little to nothing to counter them with. I swore off Warzone that day, and I will never go back.
> > > > > > > > Grinding out points is easy. If you’re doing well and you win. That’s the kicker. In Warzone, it’s nigh on impossible to do well as a level 0. You’ve got to play for hours upon hours to be able to go toe to toe with the big boys, and by that time, you’ve probably stopped playing and moved on to another game.
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> > > > > > > Warzone isn’t about balance though. If you want balance gameplay play arena. If you had a plasma pistol why didn’t you use some cover and noob combo them and then take their spknr prime?
> > > > > >
> > > > > > There is a difference between pure balance and having an equal playing field. Arena is balanced because, in most playlists, all players from the get-go are on equal terms. It is player/team skill that gives one side an edge over another.
> > > > > >
> > > > > > Warzone by nature isn’t exactly balanced, where your performance during a match gets you to higher REQ levels faster, thus giving you access to better gear sooner. The problem isn’t that someone got to REQ level 6 faster and is now out-ranging you from across the map with a DMR. The problem is that someone can go on a spree with a Prophet’s Bane that they got from a $10 microtransaction pack.
> > > > > >
> > > > > > And, sure, maybe if I spend a few hundred bucks on the loot boxes or grind multiple millions of REQ Points, I too can have a chance at a Prophet’s Bane certification. A chance. An RNG chance. I shouldn’t have to grind millions of points or spend more money for an advantage in a fun game mode. And before you say “Then don’t play Warzone.”, I bought this game, and I’m going to play whichever mode I damn-well please. Though I should never be put at a disadvantage against another player because even though we both bought the game, they either bought more or got lucky with RNG.
> > > > > >
> > > > > > Warzone could be unbalanced, but an equal playing field, if all players had access to all requisitions. No more one-time-use -Yoink- out of -Yoink- loot boxes. That way, not only would players/teams with higher skill have an edge and get more REQs faster, but any player could turn the tide by using any REQ they have access to. Not just the ones with better RNG luck, or more money to spend.
> > > > >
> > > > > Actually yes it is valid to say don’t play warzone if you aren’t willing to grind out points for pack or pay money for them. It isn’t that hard to grind out the points you need to unlock everything. Especially if you use the silver to gold method and take advantage of all the free packs available. To me it makes no difference how some one got their reqs. They still fought their way to that particular req level to use them. With the exception of turbo which is awesome fun to me.
> > >
> > > Actually yes you can progress in game without playing warzone. You can get all the same stuff unlocked by playing arena for points. It makes no difference. You gain RP and XP in arena. Again if you want skill and balanced play… Play arena. Warzone is about knowing what reqs to use to counter. Why would you try and counter a nornfang with a regular sniper rifle? I guess you could if you took a different position. But it’s best to use active camo and sneak up on them or use a banshee ultra and just bomb them.
> >
> > I think you missed my point. Yes, you can progress in the game without playing Warzone, but general progression is linked directly to the loot box store, which heavily promotes Warzone, which the game and loot box microtransaction system is built around. Someone can play exclusively Arena and be fine, but they’ll still have to go through the cash store to open their progression rewards and buy to more loot boxes with their REQ points.
> >
> > The Nornfang vs Sniper is just an example, no need to dissect it as if it will delegitimize my argument. The fact remains that Player A can pay their way to a distinctive in-game advantage over Player B. Or Player C can win the RNG REQ Pack lottery and get a SPNKr Prime certification early on, and can rack up a massive stock over time that not many others can compete with. Or are those arguments also subject to be picked apart because there’s a way to “counter” it?
> >
> > Will I let the pay-for-power system of Warzone deter me from playing it? No. I bought the game, so I’m going to play all the game has to offer. Especially when that mode is the central focus-point of the game. And you know what? I enjoy Warzone because I find the unbalanced nature of it to be fun. Unbalance can still work if it is on an equal/fair playing field, but it doesn’t work when it’s on an unequal/unfair paying field.
>
> What progression is linked to the packs? None, unless you count unlocking stuff, which can be unlocked by points no matter which multiplayer playlist you play.
Progression in-game outside of developing player skill can be defined through SR, REQ Points, and Commendations.
SR is obtained through gaining experience points you earn in-game. This can be accelerated with XP Boosters available in loot boxes. Once you rank-up, you obtain another loot box that contains more depending on level. So, in order to claim your rewards for ranking up, you interact with the loot boxes.
REQ Points are also obtained in-game, and can also be accelerated with REQ Point Boosters available in loot boxes. Once you have enough, you can buy a Bronze, Silver, or Gold loot box. Loot boxes are the only way for you to obtain permanent unlocks and one-time-use requisitions for Warzone. After X time in game, you get one free go at the loot box slot machine.
Commendations are specific goals that you complete through specific actions. Commendation progress can be accelerated by using matching/complementary gear found in the loot boxes. Once you complete a commendation, you get a mini-loot box with an Emblem showing what you did, with the exception of Firefight commendations, which I believe give you Gold loot boxes.
Multiplayer, as a whole, is built around or can be influenced by the loot boxes. There is constant interaction with the REQ store.