Req System Thoughts and Ideas for Halo 6

I don’t like the idea for the current Req system. I preferred the Halo Reach credit system because I could buy the armor that I wanted buy the armor using the credits that I earned by doing firefight, multiplayer, and campaign. With the current system you buy packs with random items inside and I would prefer if I had to grind campaign (if it’s worth it) and grind firefight like I did in Halo Reach. The fact that I could customize any part of my Spartan in Halo Reach was amazing.

343, try looking off of Halo Reach as a baseline for making Halo 6. If you have to use Bungie’s Halo games to make your own game, do it. Diverse armor customization, classic firefight, a campaign that has near open world style levels, and I miss having the armor abilities FROM HALO REACH. Look at Halo CE’s campaign, near open world levels. Just a suggestion for you, 343, try making flashback levels for the campaign that throw you back to like Halo 2 or Halo 3. I think that would throw in a sense of nostalgia which is a good thing. Try throwing in a level or two early on in the campaign to throw the players back to their Halo CE-3 days. One level idea is when Blue Team goes to CAMS and rescues Lasky and the other surviving students with him. I think that level would be a good idea for a level in Halo 6’s campaign. Just an idea.

Plenty of active wish list styles threads in General Discussion, let’s keep this forum for discussing Halo 5 please