REQ system and armor

ok, so I have played Halo 5 for about lets say 6 hours, the game is awesome, and the req thing is cool, but, I feel like I barely get anything good, this is not a give me it all thing, but I do remember hearing some where that gold reqs were to have a 100% chance of having some sort of customization and that slivers had like 50% chance, thing is, I have gotten nothing, has anyone else unlocked more then 1 and a half armor sets? This I feel takes away from the value of buying them with real money, if some buys one, they should not just get a bunch of warzone cards.

Yeah in other words, Halo’s awesome Armor unlocking system has taken CoD’s Supply Drop approach to bring in profit. Basically if you want something in particular you’ll be grinding out Gold Packs or dropping $2 every time you want to take a chance.

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> Yeah in other words, Halo’s awesome Armor unlocking system has taken CoD’s Supply Drop approach to bring in profit. Basically if you want something in particular you’ll be grinding out Gold Packs or dropping $2 every time you want to take a chance.

yeah, the idea is good, but something has to be tweaked, like giving a player 2 customization pieces for each gold or silver 100% for gold 50% for silver, and make it so that if you get something, you wont get a repeat, and even more, put a limit on WZ cards so that if you stock up on them, you will get something else instead of more of that card. Is there anyway to leave feedback for the game by any chance?