Req stations, I'll push you out. (Fix)

If somebody pushes you it laggs.
Than closes the interface…

What if?..?..?
1st the game already knows that your in an armory/fortress or not.
.
So the fix.
As long as you remain inside an armory.
Or a pre defined area surrounding req stations.

You’ll remain inside the interface.
This way it would take gunfire/damage or…
repeated spartan charging to break you out of the interface.

>>>>>
This thread fixes (outside) req station usage.
>>>>>
Link to the solution to (inside) req station issues.

So I’d be attacking the fortress and one guy would be able to spawn in a rocket launcher while hiding in a corner?

> 2533274880633045;2:
> So I’d be attacking the fortress and one guy would be able to spawn in a rocket launcher while hiding in a corner?

Armory would allow use as long as your inside.

Fortress just has increased proximity.
Example 15m.

Also keep in mind your visibility and radar are hindered or disabled.

You’d not be able to see people or know if they are near.

> 2533274880633045;2:
> So I’d be attacking the fortress and one guy would be able to spawn in a rocket launcher while hiding in a corner?

Someone would have to move them there. The player would have to walk up to the REQ station to access it at first. It would take someone a while to move them any meaningful distance, and by then, they have chosen their weapon.

> 2533274880633045;2:
> So I’d be attacking the fortress and one guy would be able to spawn in a rocket launcher while hiding in a corner?

I believe it is more if you were attacking the base, and a defender pushed another who was using the REQ menu, he wouldn’t get shut out of the menu as long as he didn’t get pushed out of the building.

I suppose if someone sat in the menu and had someone push them into a corner this could happen, but it seems unlikely someone would go through the trouble…

> 2533274799030734;5:
> > 2533274880633045;2:
> > So I’d be attacking the fortress and one guy would be able to spawn in a rocket launcher while hiding in a corner?
>
>
> I believe it is more if you were attacking the base, and a defender pushed another who was using the REQ menu, he wouldn’t get shut out of the menu as long as he didn’t get pushed out of the building.
>
> I suppose if someone sat in the menu and had someone push them into a corner this could happen, but it seems unlikely someone would go through the trouble…

And even if they did.
What tactical advantage would a blind, and supprised rocket launcher have?
I’ve thought about it and don’t see any beneficial use or way to exploit being push able.

The only exploit is covered by being confined to the building, or being shot. (By enemy)

Its soo annoying when people shoulder charge you intentionally to brake you out of the station.

This would especially benefit the up coming warzone Firefight.

When almost every game between waves.
That one guy pushes everyone out of the stations.

> 2535436715527131;7:
> Its soo annoying when people shoulder charge you intentionally to brake you out of the station.
>
> This would especially benefit the up coming warzone Firefight.
>
> When almost every game between waves.
> That one guy pushes everyone out of the stations.

They can’t push you out any longer. That was changed with the last update.

> 2533274875982754;8:
> > 2535436715527131;7:
> > Its soo annoying when people shoulder charge you intentionally to brake you out of the station.
> >
> > This would especially benefit the up coming warzone Firefight.
> >
> > When almost every game between waves.
> > That one guy pushes everyone out of the stations.
>
>
> They can’t push you out any longer. That was changed with the last update.

Really?

How does it perform?

Guess I hadn’t noticed a change.

> 2533274983213185;9:
> > 2533274875982754;8:
> > > 2535436715527131;7:
> > > Its soo annoying when people shoulder charge you intentionally to brake you out of the station.
> > >
> > > This would especially benefit the up coming warzone Firefight.
> > >
> > > When almost every game between waves.
> > > That one guy pushes everyone out of the stations.
> >
> >
> > They can’t push you out any longer. That was changed with the last update.
>
>
> Really?
>
> How does it perform?
>
> Guess I hadn’t noticed a change.

It works. A couple of fools were trying to push me out earlier, and you stay in the req menu.

Multiplayer:
Fixed an issue that caused player properties to not be applied to players correctly.
Fixed a performance issue in Warzone caused by firing a Gungoose against a specific surface.
Brute Plasma Rifle added to Fiesta Classic.
Fixed a rare case that allowed a Spartan to spawn in the scope of an enemy sniper.
Reduced instances where players could spawn outside of the playable map area in Warzone.
Players can no longer knock teammates out of the REQ Terminal menus.
Fixed voice over for SPNKr and Weapon Pad events.