Will it be solely based on medals or will we also gain req points for each kill like in reach?
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> Will it be solely based on medals or will we also gain req points for each kill like in reach?
I’m sure there is a misunderstanding here, perhaps on my end, but Reach didn’t have REQ points.
Edit: oh you probably meant credits. I don’t remember Reach awarding credits per kill but it very well could have. I didn’t partake often.
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> > 2533274887875135;1:
> > Will it be solely based on medals or will we also gain req points for each kill like in reach?
>
>
> I’m sure there is a misunderstanding here, perhaps on my end, but Reach didn’t have REQ points.
>
> Edit: oh you probably meant credits. I don’t remember Reach awarding credits per kill but it very well could have. I didn’t partake often.
Oh sure it did! Everytime you killed someone in firefight, it usually rewarded about 5-10cR?
Don’t hold it to me but i believe the same went for Matchmaking.
The amount of REQ points you get is based of the amount of rounds you complete. I’m not really sure if individual performance has any impact on this.
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> > 2533274803493024;2:
> > > 2533274887875135;1:
> > > Will it be solely based on medals or will we also gain req points for each kill like in reach?
> >
> >
> > I’m sure there is a misunderstanding here, perhaps on my end, but Reach didn’t have REQ points.
> >
> > Edit: oh you probably meant credits. I don’t remember Reach awarding credits per kill but it very well could have. I didn’t partake often.
>
>
> Oh sure it did! Everytime you killed someone in firefight, it usually rewarded about 5-10cR?
>
> Don’t hold it to me but i believe the same went for Matchmaking.
Im fairly sure it didnt as i remember often getting very little for playing a round of FF. I could be wrong though.
Halo Firefight preview
You should check this page out, I think it will answer most of your questions!
> 2533274887875135;1:
> Will it be solely based on medals or will we also gain req points for each kill like in reach?
Req points and XP are awarded based on performance according to 343.
> Warzone Firefight is a very different beast than the original version of Warzone, and thus it has required us to take a new look at the way we reward players XP and RP. Traditional Warzone rewards players based on a number of factors. First is participation, setting a baseline reward for being a part of a match and seeing it through to completion. Second is based on how well your team ranks, typically this is used to determine whether you get points for your team winning. Third, a big part of the reward comes from how well you performed in the match.
>
> Now in Firefight, a lot of this is flipped on its head. Participation is usually based on how long you were in the match, but in Firefight we want to reward you for being fast and efficient. Team ranking becomes problematic, as everyone is all on the same team, so win or lose your team is always number 1. Personal performance is very important in this mode, and needs to be rewarded appropriately, but more important is rewarding people for working together as a team and cooperating, so this can’t be the majority of all the rewards possible. So, with that in mind, we’re adding a pair of new factors just for Warzone Firefight.
>
> You will be rewarded based on the number of rounds completed. The further you can make it into the match, the more XP and RP you will see. Make it all the way to the end, and you will reap even greater rewards from a speed bonus.
>
> The speed bonus is only applied if you have completed all the rounds of a match. So if you can clear all the rounds under their par times, you can really start getting some great XP and RP out of this mode!
In another words. Start collecting your tanks.
Was there jip in the beta?
> 2533274824095836;3:
> > 2533274803493024;2:
> > > 2533274887875135;1:
> > > Will it be solely based on medals or will we also gain req points for each kill like in reach?
> >
> >
> > I’m sure there is a misunderstanding here, perhaps on my end, but Reach didn’t have REQ points.
> >
> > Edit: oh you probably meant credits. I don’t remember Reach awarding credits per kill but it very well could have. I didn’t partake often.
>
>
> Oh sure it did! Everytime you killed someone in firefight, it usually rewarded about 5-10cR?
>
> Don’t hold it to me but i believe the same went for Matchmaking.
played reach recently can confirm you get credits per kill in firefight even grunts