REQ Points for each Mode

!!ATTENTION: following information is based on my own observation. I welcome anyone to correct me on my findings :wink:
Let’s cut to the chase. For the purpose of calculating how many games/hours I’ll need to play for the completion of my requisition collection, I started observing how many req points I receive in each mode. I thought I’d share this information with the community for the people who’d like to know more about how many req points you actually receive.
Basics: REQ-P = (completion + rank + bonus)
completion depends on how long the game lasts, win or lose doesn’t matter
player rank winning or losing side and in Slayer/SWAT how high you finish
bonus haven’t documented all bonus items, maybe I’ll add them at a later time.
Modes:
Arena (Slayer/SWAT/Breakout):
Winning Side: 1st Place 375, 2nd&3rd 300, last gets 250
Losing Side: 1st Place 250, other 225
Time 4:36 equals 368 for completion
Time 4:27 equals 358 for completion
Time 5:54 equals 483
Warzone:
completion around 1850 for 20 min
Winning Side receives 500 for player rank and only 10 if you’re on losing side
Warzone Assault:
completion nets around 1050 for ~10 min roundtime
Winning Side receives 500 for player rank and 250 for losing
Hope this helps some of you guys!!!

nice breakdown! i actually second those observations. seems that is how it works.
to add: sadly there seems to be only two modes to play that deal the most req points per hour… that is arena-swat or warzone-warzone wheres swat is better than warzone…

Just in case you didn’t know this either, someone on here did the math and silver req packs until you unlock everything and then switching to gold saves you about 1.5 million req points. Doing silver to
gold progression takes about 3 million whereas going all gold will be 4.5mil. Just sucks that everything cool is ultra rare or legendary haha.