Have you ever noticed how req packs are exactly like slot machines? They use the same addictive principles and techniques to keep the player using them (or buying them in this case).
Have you also ever thought about how Halo 5 is aimed at a younger audience, losing the R rating? It makes perfect sense since this audience is more likely to spend cash without thinking about consequences.
Have you ever noticed how legal gambling is illegal under the age of adulthood? And yet videogames like Halo 5, CS, and many others go around the laws to make underage people “gamble” without really gambling?
“Gambling” in videogames should not be as amazingly unregulated as it is today. It’s no different from other online forms of gambling or “real” gambling at any other physical place. What makes me really mad is how companies are exploiting this to make a profit out of kids.
“Ohhh but dude no one is forcing you to buy req packs!” No one forces you to play slot machines either.
“Ohhh but you can buy them with REQ points!” Yes, grinding for hours for a pack. Seems like work to me, not fun and games. Time is money.
Would love hear other people’s thoughts on this.
I wouldn’t go so far as to say it is gambling. It is too random for my tastes though.
No. For one thing, you always get stuff with req packs. Another thing, it doesn’t take THAT long to get them. And honestly I feel more people should see them as extra and as a supply drop.
It’s not gambling to me because they tell you from the start what you will get for your money or points depending on which pack. Also if a game feels like work to you then you are playing the wrong game. Games are supposed to be fun and that is why I play Halo. I have fun playing. I can see how some consider req packs gambling but it’s no more “gambling” than buying a pack of baseball cards IMO.
Grandson: Grandpa? I can buy something with your credit card?
Grandpa: What are you gonna buy with it?
Grandson: A game…
Grandpa: OK, here you go but only one game.
Grandson: Alright thanks grandpa!
The grandson goes to his xbox one to buy halo 5 while it’s on sale and then buys 34 + 13 gold pack bundles with the rest of his grandpa’s retirement money…
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> No. For one thing, you always get stuff with req packs. Another thing, it doesn’t take THAT long to get them. And honestly I feel more people should see them as extra and as a supply drop.
Gamble: verb (used without object), gambled, gambling.
1.
to play at any game of chance for money or other stakes.
2.
to stake or risk money, or anything of value, on the outcome of something involving chance:
“to gamble on a toss of the dice.”
Sure sounds like gambling if you ask me.
We can only hope that lawsuit against Valve and CS:GO goes somewhere and stamps out this industry wide trend for good.
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> It’s not gambling to me because they tell you from the start what you will get for your money or points depending on which pack. Also if a game feels like work to you then you are playing the wrong game. Games are supposed to be fun and that is why I play Halo. I have fun playing. I can see how some consider req packs gambling but it’s no more “gambling” than buying a pack of baseball cards IMO.
Thing is, baseball cards actually have a re-sale value. REQ pack items don’t.
And no, they don’t tell you what you’ll get. They tell you what you might get. No exact statements. So yes, it actually is gambling.
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> I wouldn’t go so far as to say it is gambling. It is too random for my tastes though.
It’s gambling without a positive monetary reward, but it’s still gambling. You put money into something that you don’t know the outcome of, which is a random chance outcome. That’s the purest form of a gamble.
No because REQ packs aren’t required for Arena play and you use fake currency. Where as there actually is gambling in a sense in CS. You can bet weapon skins in matches and then turn around and sell those skins for real money using a third party site. We can’t turn around and sell REQ cards for real cash. You can bet I’d be selling my phaetons and DMRs for real money!
Play the game for fun and think of req packs as a bonus
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> > 2533274816788253;4:
> > It’s not gambling to me because they tell you from the start what you will get for your money or points depending on which pack. Also if a game feels like work to you then you are playing the wrong game. Games are supposed to be fun and that is why I play Halo. I have fun playing. I can see how some consider req packs gambling but it’s no more “gambling” than buying a pack of baseball cards IMO.
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> Thing is, baseball cards actually have a re-sale value. REQ pack items don’t.
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> And no, they don’t tell you what you’ll get. They tell you what you might get. No exact statements. So yes, it actually is gambling.
They tell us what each pack has permanent unlocks and other req items… we may not be able to choose which items but we know what is in the req inventory and those items are what we are getting. It’s not like you can open a pack and get nothing… or something not even for the game…
There are games that do it much worse, but … yeah.
I don’t know if I’d call microtransactions full blown gambling, but I do think it’s just a neighborhood over from gambling. For whatever reason, microtransactions in games feel more slimey to me than buying a pack of baseball cards. I guess because maybe video games didn’t have such things at its inception? It’s hard to say, but I don’t like them. Even though they’re clearly here to stay.
I also don’t like DLC, but I know I’m an old fart on this one. I’d rather a game company just release their game and be done with it.
I think of REQ packs of more like a booster pack of Pokemon cards or any other TCG of your choosing but I get the idea. You’re a little bit late on this topic though, its already been discussed to death.
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> Play the game for fun and think of req packs as a bonus
I honestly do like your way of thinking and I wish everyone could feel that way. However it shouldn’t be hard to start a list of people who are playing Halo 5 just to get a complete armoury with all of the REQ cards… Unfortunately many people are addicted not to Halo 5 itself as a fun game, but addicted to opening packs in order to get that feeling of having all the REQs and they probably feel like grinding is a chore.
Personally I feel these kind of tactics to keep people playing are dishonest, disrespectful and immoral towards the players.
I agree that the gambling sites in CSGO are wrong, but here is why I don’t think it applies to Halo 5. First off you cant re-sell the items you get, and you can not get duplicates, and the more packs you buy the better chance you have at getting better items.
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> Play the game for fun and think of req packs as a bonus
I get what you’re saying, but the trouble is I feel like I can’t play the full game until I have access to all of the weapons. And a ton of the weapons are locked behind REQ packs. I thought from the demos at E3 and whatnot that everything was going to be available based on energy point progression. It sounds silly but the way they showed the game to journalists at E3 was sans consumable REQ cards–it was all just based on energy points gained through good gameplay within the match so that’s what I thought I was getting. I was honestly confused for about three or four days after buying the game day one as to what the REQ packs even were…
Why these people are promoting REQ packs?
Nah - CSGO skins are slot machines. Destiny itself is a slot machine. ReQ packs guarantee you unlocks and come with a bunch of useful stuff usually, they’ve done a good job on this system, it’s generous without being too generous and you can tell the intent of the system is to make sure you’re having a good time, a key point of difference from other systems which are clearly simply trying to get you addicted.