Req Microtransactions or Paid DLC?

Do you guys prefer the req microtransactions (pay real money for req packs) or do you prefer the conventional paid DLC system (like in all previous halos before 5). I ask this because I think we will get one of the systems for Halo 6 in order to get future updates.

So would you prefer a req microtransaction system that allow 343i to make enough money to provide the after game release content for free (like they do now) or would you rather just pay for the DLC (Map packs etc…)

I would personally pick the req system just because the microtransactions aren’t really that intrusive, because there isn’t any paid only content, and it is relatively easy to grind for req points, whereas with paid DLC I am forced to pay up if I want the complete MP experience. With the req system your aren’t forced to pay for anything.

What do you guys think?

It’s paid dlc either way.

Optional cosmetics paying for gameplay content > pay for gameplay content.

This of course assuming the former is done properly. As with anything.

I’m with the OP.

problem with the req system is all the armor you want is locked behind a pay wall. Most people do not have the time to grind out for the points. and even if they did (like I have plus afew bought packs here and there) by the time I unlocked Hermes armour I am so bored with the game because i had to grind so much. I much prefered unlocking armor with credits or achievements because it didnt take so damn long to get what you wanted. If paid DLC means we get less cruddy armor “variants” and getting our emblem creator back then I definitely want the paid DLC back.

And while you are not forced to buy the packs, they are £2.40 each! Paid DLC is usually £10 - £15 for halo, so basically instead of getting those Map packs with the extra achievements i can buy 4-6 gold boosters! We are getting shafted basically.

Halo 5 only has 8 unique Arena maps. Most of the “free DLC” that REQ microtransactions has given you is armour and weapon skins, forge maps, remixes and content that you assumed was free anyway (gamemodes, forge, BTB, fixes)

So for the money that was spent on REQs you’ve received very little in terms of expected post launch playable content. At least with Paid DLC you got a decent amount of content. This isn’t to say MTs for content can’t work, but that 343i’s version of it is very much a rip off.

Neither. They make enough money from sales alone and could’ve just had cosmetic only micro’s if they wanted more.
The rec system is tedious and only works for the dedicated players which are the only ones left. What happens if a new player joins a warzone watch. They will get destroyed because all they will have is a assault rifle magnum and low quality reqs.

> 2533274832395970;5:
> problem with the req system is all the armor you want is locked behind a pay wall. Most people do not have the time to grind out for the points. and even if they did (like I have plus afew bought packs here and there) by the time I unlocked Hermes armour I am so bored with the game because i had to grind so much. I much prefered unlocking armor with credits or achievements because it didnt take so damn long to get what you wanted. If paid DLC means we get less cruddy armor “variants” and getting our emblem creator back then I definitely want the paid DLC back.
>
> And while you are not forced to buy the packs, they are £2.40 each! Paid DLC is usually £10 - £15 for halo, so basically instead of getting those Map packs with the extra achievements i can buy 4-6 gold boosters! We are getting shafted basically.

It actually takes longer to fully unlock everything in Reach then it does in Halo 5 even with all the DLC.

> 2547348539238747;6:
> So for the money that was spent on REQs you’ve received very little in terms of expected post launch playable content. At least with Paid DLC you got a decent amount of content. This isn’t to say MTs for content can’t work, but that 343i’s version of it is very much a rip off.

Halo 3’s DLC
5 new maps, 2 map remakes and some minor forge upgrades, and arctic variants of some vehicles.

Halo Reach’s DLC
5 new maps and 1 firefight map (2 and the firefight map were actually made by Certain Affinity and 343 not bungie).

Halo 4’s DLC 11 new maps, 1 map remake, 4 armours, 5 armour skins, 15 weapon skins, 8 stances and 1 game mode.

Halo 5’s DLC so far (not counting gamemodes)
2 new arena maps, 2 New Warzone maps, 3 arena remixes, 1 Warzone assault map, 14 new armours, 29 armour skins, 6 new weapons , 15 new weapon variants, 3 new weapon attachments, 54 weapon skins, 9 stances, 10 assassinations, Arctic and Forest vehicle variants, Hanible vehicle variants, new Phaeton variant, 6 new visors, 3 new armour mods and 59 emblems. Plus a tonne of forge updates.
(With at least 1 more remix, 1 more Warzone map and 2 more Warzone assault maps to go)

The numbers disagree with you.

> 2533274844984484;8:
> > 2533274832395970;5:
> > problem with the req system is all the armor you want is locked behind a pay wall. Most people do not have the time to grind out for the points. and even if they did (like I have plus afew bought packs here and there) by the time I unlocked Hermes armour I am so bored with the game because i had to grind so much. I much prefered unlocking armor with credits or achievements because it didnt take so damn long to get what you wanted. If paid DLC means we get less cruddy armor “variants” and getting our emblem creator back then I definitely want the paid DLC back.
> >
> > And while you are not forced to buy the packs, they are £2.40 each! Paid DLC is usually £10 - £15 for halo, so basically instead of getting those Map packs with the extra achievements i can buy 4-6 gold boosters! We are getting shafted basically.
>
>
> It actually takes longer to fully unlock everything in Reach then it does in Halo 5 even with all the DLC.

I didnt want to unlock everything. Like most people i wanted a certain set. In Halo 3 I wanted Recon so I did the vid master challenges and in Reach I wore mostly Georges armor which took like a few weeks of playing to unlock, it was about 5 months (plus about £40 of extra gold packs) to unlock Hermes in H5. I also enjoy unlock achievements and so far Halo 5 only has 1000 gs. All these “free” updates arent adding to this. Also doesnt account for emblem creator vanishing so that we have use the pre made booster fillers.

Also at least the vid master challenges were legitimately hard to finish. Sure they took a while but that was because it was a proper challenge with a reward at the end of it, unlike the snorefest of grinding this game is. we unlock armor through money and time, not skill in Halo 5. Even Reach had some performance based extra credits and the jackpot thing to help move things along.

I’ll take paid dlc over microtransactions any day of the week
microtransactions will be the death of the gaming industry

> 2533274974983690;1:
> Do you guys prefer the req microtransactions (pay real money for req packs) or do you prefer the conventional paid DLC system (like in all previous halos before 5). I ask this because I think we will get one of the systems for Halo 6 in order to get future updates.
>
> So would you prefer a req microtransaction system that allow 343i to make enough money to provide the after game release content for free (like they do now) or would you rather just pay for the DLC (Map packs etc…)
>
> I would personally pick the req system just because the microtransactions aren’t really that intrusive, because there isn’t any paid only content, and it is relatively easy to grind for req points, whereas with paid DLC I am forced to pay up if I want the complete MP experience. With the req system your aren’t forced to pay for anything.
>
> What do you guys think?

I think we will get both. Too many quality complaints about the free content in h5, will force paid dlc, and anyone who thinks mt’s are going a way is fooling themselves.

> 2533274875982754;12:
> > 2533274974983690;1:
> > Do you guys prefer the req microtransactions (pay real money for req packs) or do you prefer the conventional paid DLC system (like in all previous halos before 5). I ask this because I think we will get one of the systems for Halo 6 in order to get future updates.
> >
> > So would you prefer a req microtransaction system that allow 343i to make enough money to provide the after game release content for free (like they do now) or would you rather just pay for the DLC (Map packs etc…)
> >
> > I would personally pick the req system just because the microtransactions aren’t really that intrusive, because there isn’t any paid only content, and it is relatively easy to grind for req points, whereas with paid DLC I am forced to pay up if I want the complete MP experience. With the req system your aren’t forced to pay for anything.
> >
> > What do you guys think?
>
>
> I think we will get both. Too many quality complaints about the free content in h5, will force paid dlc, and anyone who thinks mt’s are going a way is fooling themselves.

Most people are aware they arent going away anytime soon, but that doesnt mean we arent going to criticize that business model. Too many people cave in and buy them (myself included, but never again). We should vote with our wallets in Halo 6.

Both. I work crazy hours so I use as much REQ points as I can but when I want to spend my money, I have no buyers remorse.

I would rather pay for new content to be add to the games and be able to save up and unlock items with in-game money. I don’t mind paying $10 every couple months for a few maps. Hell, they should create more campaign content. That would be great way to generate more revenue and to continue supporting the game. I don’t mind paying for content as long as it is worthwhile.

> 2533274832395970;13:
> > 2533274875982754;12:
> > > 2533274974983690;1:
> > > Do you guys prefer the req microtransactions (pay real money for req packs) or do you prefer the conventional paid DLC system (like in all previous halos before 5). I ask this because I think we will get one of the systems for Halo 6 in order to get future updates.
> > >
> > > So would you prefer a req microtransaction system that allow 343i to make enough money to provide the after game release content for free (like they do now) or would you rather just pay for the DLC (Map packs etc…)
> > >
> > > I would personally pick the req system just because the microtransactions aren’t really that intrusive, because there isn’t any paid only content, and it is relatively easy to grind for req points, whereas with paid DLC I am forced to pay up if I want the complete MP experience. With the req system your aren’t forced to pay for anything.
> > >
> > > What do you guys think?
> >
> >
> > I think we will get both. Too many quality complaints about the free content in h5, will force paid dlc, and anyone who thinks mt’s are going a way is fooling themselves.
>
>
> Most people are aware they arent going away anytime soon, but that doesnt mean we arent going to criticize that business model. Too many people cave in and buy them (myself included, but never again). We should vote with our wallets in Halo 6.

Sorry for double post, but this post deserves two hundred likes.

Paid DLC. This free update stuff is for the birds.
(example. Each update makes the servers worse).

Just so everyone knows, paid dlc dosn’t necessarily equal quality dlc.

If they were paid dlc packs, i would of gone ages ago. With the micro’s all that’s required is my time and i can give that.

> 2533274844984484;8:
> > 2533274832395970;5:
> > problem with the req system is all the armor you want is locked behind a pay wall. Most people do not have the time to grind out for the points. and even if they did (like I have plus afew bought packs here and there) by the time I unlocked Hermes armour I am so bored with the game because i had to grind so much. I much prefered unlocking armor with credits or achievements because it didnt take so damn long to get what you wanted. If paid DLC means we get less cruddy armor “variants” and getting our emblem creator back then I definitely want the paid DLC back.
> >
> > And while you are not forced to buy the packs, they are £2.40 each! Paid DLC is usually £10 - £15 for halo, so basically instead of getting those Map packs with the extra achievements i can buy 4-6 gold boosters! We are getting shafted basically.
>
>
> It actually takes longer to fully unlock everything in Reach then it does in Halo 5 even with all the DLC.
>
>
>
>
> > 2547348539238747;6:
> > So for the money that was spent on REQs you’ve received very little in terms of expected post launch playable content. At least with Paid DLC you got a decent amount of content. This isn’t to say MTs for content can’t work, but that 343i’s version of it is very much a rip off.
>
>
> Halo 3’s DLC
> 5 new maps, 2 map remakes and some minor forge upgrades, and arctic variants of some vehicles.
>
> Halo Reach’s DLC
> 5 new maps and 1 firefight map (2 and the firefight map were actually made by Certain Affinity and 343 not bungie).
>
> Halo 4’s DLC 11 new maps, 1 map remake, 4 armours, 5 armour skins, 15 weapon skins, 8 stances and 1 game mode.
>
> Halo 5’s DLC so far (not counting gamemodes)
> 2 new arena maps, 2 New Warzone maps, 3 arena remixes, 1 Warzone assault map, 14 new armours, 29 armour skins, 6 new weapons , 15 new weapon variants, 3 new weapon attachments, 54 weapon skins, 9 stances, 10 assassinations, Arctic and Forest vehicle variants, Hanible vehicle variants, new Phaeton variant, 6 new visors, 3 new armour mods and 59 emblems. Plus a tonne of forge updates.
> (With at least 1 more remix, 1 more Warzone map and 2 more Warzone assault maps to go)
>
> The numbers disagree with you.

Those numbers were padded out with cosmetic items :confused: