Req interface

In infinite can we please get the ability to select multiple items and various amounts of them for selling. Anyone else hate having to sell 50 of anything 1 at a time

> 2533274865708979;1:
> In infinite can we please get the ability to select multiple items and various amounts of them for selling. Anyone else hate having to sell 50 of anything 1 at a time

If you don’t know there is a Google Chrome plugin that allows you to sell multiple items at once. I believe if you search Halo 5 req tools it should come up

Better yet, solve the illness instead of the symptoms and get rid of the REQ system entirely. It’s awful and has no place in a $60 game. Halo 5 is largely a good game marred by some questionable decisions like this and made into something not as good.

> 2533274855740591;2:
> > 2533274865708979;1:
> > In infinite can we please get the ability to select multiple items and various amounts of them for selling. Anyone else hate having to sell 50 of anything 1 at a time
>
> If you don’t know there is a Google Chrome plugin that allows you to sell multiple items at once. I believe if you search Halo 5 req tools it should come up

Here is a link to the extension. Very cool the API allows a solution to this to be crafted!

> 2533274824050480;3:
> Better yet, solve the illness instead of the symptoms and get rid of the REQ system entirely. It’s awful and has no place in a $60 game. Halo 5 is largely a good game marred by some questionable decisions like this and made into something not as good.

We are in luck. Chris Lee stated on Twitter Halo Infinite will not include real-money loot boxes. Microtransactions still, but no real money loot boxes.

I wonder if there will be a form of in game currency loot boxes because it was specified “real-money loot boxes.” And a small part of me wonders if they will adopt the Fortnite season model. Black Ops 4 copied it, and it does seem to maintain player engagement, but I’m not sure how it could work with Halo or if I’d like to see that.

> 2533274815711361;4:
> > 2533274855740591;2:
> > > 2533274865708979;1:
> > > In infinite can we please get the ability to select multiple items and various amounts of them for selling. Anyone else hate having to sell 50 of anything 1 at a time
> >
> > If you don’t know there is a Google Chrome plugin that allows you to sell multiple items at once. I believe if you search Halo 5 req tools it should come up
>
> Here is a link to the extension. Very cool the API allows a solution to this to be crafted!
>
>
> > 2533274824050480;3:
> > Better yet, solve the illness instead of the symptoms and get rid of the REQ system entirely. It’s awful and has no place in a $60 game. Halo 5 is largely a good game marred by some questionable decisions like this and made into something not as good.
>
> We are in luck. Chris Lee stated on Twitter Halo Infinite will not include real-money loot boxes. Microtransactions still, but no real money loot boxes.
>
> I wonder if there will be a form of in game currency loot boxes because it was specified “real-money loot boxes.” And a small part of me wonders if they will adopt the Fortnite season model. Black Ops 4 copied it, and it does seem to maintain player engagement, but I’m not sure how it could work with Halo or if I’d like to see that.

I’d read about that too and I’m glad to see that EA’s disgusting habits led to something good haha. Based on the way countries are looking into stuff like this, I can see them adopting the model you mentioned. Although, I’d argue that buying in-game currency to then buy loot boxes with that currency still would be gambling, if a system like that is put into place. That works now but probably not in the future.

> 2533274824050480;5:
> > 2533274815711361;4:
> > > 2533274855740591;2:
> > > > 2533274865708979;1:
> > > > In infinite can we please get the ability to select multiple items and various amounts of them for selling. Anyone else hate having to sell 50 of anything 1 at a time
> > >
> > > If you don’t know there is a Google Chrome plugin that allows you to sell multiple items at once. I believe if you search Halo 5 req tools it should come up
> >
> > Here is a link to the extension. Very cool the API allows a solution to this to be crafted!
> >
> >
> > > 2533274824050480;3:
> > > Better yet, solve the illness instead of the symptoms and get rid of the REQ system entirely. It’s awful and has no place in a $60 game. Halo 5 is largely a good game marred by some questionable decisions like this and made into something not as good.
> >
> > We are in luck. Chris Lee stated on Twitter Halo Infinite will not include real-money loot boxes. Microtransactions still, but no real money loot boxes.
> >
> > I wonder if there will be a form of in game currency loot boxes because it was specified “real-money loot boxes.” And a small part of me wonders if they will adopt the Fortnite season model. Black Ops 4 copied it, and it does seem to maintain player engagement, but I’m not sure how it could work with Halo or if I’d like to see that.
>
> I’d read about that too and I’m glad to see that EA’s disgusting habits led to something good haha. Based on the way countries are looking into stuff like this, I can see them adopting the model you mentioned. Although, I’d argue that buying in-game currency to then buy loot boxes with that currency still would be gambling, if a system like that is put into place. That works now but probably not in the future.

Agreed. To clarify, I mean in-game currency such as (to use Halo 5 as an example) earning REQ points through playing, and that is the only way to acquire them. Something similar to Halo: Reach.

There are a number of wishlist style threads in the infinite section. Feel free to add to one of them.