REQ idea: Gravity/Anti-Gravity Projector

Previously; REQ idea: Sangheili CQB & Flood Infantry Weapon

Z-458 Singularity Projector, semi-auto projectile rifle;
Unscoped: Fires a 3 round burst of singularity projectiles that “stick” to their target. Each burst/combo of 3 combines for a damage equivalent of a scoped Light Rifle and creates a “vortex”/singularity that helps to pull in projectiles and increase hitscan tether. Effect lasts about 4s.
Combine 3 sticky-singularities (3 bursts) for a Void’s Tear-like super-implosion kill that also has an AoE EMP.
Scoped: Creates an anti-gravity “shield” that catches a projectile and deflects the rest in a controllable manner. Can walk with the shield as it drains the “battery” very slowly, while each catch takes up about 15% of a charge. Deflections quicken the drain, SMG’s should be better at draining its power than a SRS.
Releasing the scope, or being damaged from behind (as you can’t be descoped head-on), releases the shield and sends the projectiles in the direction of the reticle.
EMP’s those/things that touch it (FF is off in Warzone)

Z-458i Event Horizon;
Unscoped: Upgraded Projector. More charge and quicker RoF.
Scoped: Typhoon-like lock-on. Catches up to 3 projectiles. Quicker return speed.

Z-458Ω Quark Core;
Unscoped: Can charge a full super-combine in about 600ms, but otherwise is like the Event Horizon when bursting. Partial charges equal a single combined shot in one.
Scoped: Anti-gravity, medium damage-over-time with constant EMP-effect tether, no shield.
Capable of grabbing infantry and small scout vehicles (Ghosts), as well as a single projectile, and stopping medium and heavy vehicles. All take damage while being in a constant EMP state while tethered.
Release fire but hold scope to pull light stuff in. Release scope but hold fire to repel light stuff.
Either add in nodes to use on the battlefield specifically to use in navigation, or allow it to be used on clamber-capable corners, for increased mobility and death from above oppourtunities.

Atomic Gutwrencher: automatic buffalo rifle
Unscoped: Shoots a steady stream of extremely volatile buffalo wings that cause slow damage per second (the sauce is hot enough to melt Spartan armor) and also “stick” to players (because the sauce is also very thick and sticky), also causes flashbang effect if it gets in the enemies’ eyes, causing temporary blindness.
Combine 12 boneless wings and the enemy spartan will have diarrhea and be unable to continue.
Scoped: Douses enemy in buttermilk peppercorn ranch, causing slow movement and preventing sprint, can be used as a large-area CC effect to hinder bigger groups of oppenents. When doused in the ranch, the atomic wings will home in on the covered areas, as they are drawn to their natural resting place in the smooth creaminess.

That’s a really sweet sounding weapon, what if the supercombine for the Quarkcore also ended with an explosion of gravity, any player or vehicle still within the blast radius that was still alive would simply get tossed away by an efflux of gravitational energy.

Edit: just saw the idea above, Atomic gutwrench needs to be a weapon XD

I don’t think 343i can make weapons for halo 5 at this point

> 2533274941065371;4:
> I don’t think 343i can make weapons for halo 5 at this point

This was the point of my post. You can have cool ideas, but they aren’t going to add them.

> 2533274941065371;4:
> I don’t think 343i can make weapons for halo 5 at this point

Eh, it’s fun to just throw out fun ideas, besides at this point they can still take ideas for Halo 6 if they so choose to.

That first weapon, the Singularity Projector. It sounds like a rip off of the Hunter’s Void Bow super charge in Destiny, seriously. We don’t need to copy Bungie.