Remove march on stormbreak

worst map ever it’s the smallest warzone map and you win by killing the first boss it’s a terrible map remove it please.

Not true, I have been on the team that won despite not getting the first major boss kill a number of times.

This post seems oddly familiar. I am not one to judge but with the “lack of content” in h5 wouldn’t removing more stuff, oh idk, make less content?

No, never ask for more things being removed.

How about instead of spamming with multiple, similar posts, you combine the three or four that you’ve made in the last five minutes into one? It’ll be better for you and everyone else to follow.

Warzone is already lacking content as it is, so no they should not remove it for the sake of removing it.
I also enjoy playing on this map the most is warzone so…

I would say it only needs tweaking. That first boss in the first 2 minutes needs to be changed. His location needs to be moved to the upper passage way and Delayed until mid way thru the match. Its incredibly discouraging when the other team is up by 150+ points 3 or 4 minutes or less into the match. It encourages quitting.

> 2533274825101441;7:
> I would say it only needs tweaking. That first boss in the first 2 minutes needs to be changed. His location needs to be moved to the upper passage way and Delayed until mid way thru the match. Its incredibly discouraging when the other team is up by 150+ points 3 or 4 minutes or less into the match. It encourages quitting.

The location is fine because its still fair for both teams. I’m kind of indifferent on the timing though, I can see why people wouldn’t like it, but a 150 lead in the beginning is pretty meaningless. As for the quitting, go ahead, I hope people quit so they’ll feel the banhammer and learn to not quit.

while i agree with the above post, i also feel that it does not matter overall…even if you lose the first legendary kill, just pressure the enemy and kill more spartans/take fortress or their armory.

That along with u stealing their knight luminary + covert major would quickly get u close to enemy team pointwise, and also give you a good vantage for killing wamik when he spawns (provided u manage to outmaneuver the enemy and get fortress)

I’ve never understood this roll-over mentality but I hear it all the time. If the enemy gets Lochagos and caps fortress, all you have to do is grab the other armory and make sure your team kills the Banshee pilot. At this point, the two legendary bosses negate each other on the scoreboard, you’re earning points for 2 bases while the enemy is earning 1, and you have easier routes to all but 2 bosses.

If at 1:30 in the game and the enemy kills Lochagos and begins to cap and you believe you’re going to lose, you’ve created a self-fulfilling prophecy. You will lose.

If you’re still not convinced, think of it this way: literally every WarZone map has 3 legendaries. So why is Lochagos singled out as being the ultimate game-changer?

How but just make lochagos (a seemingly paper thin boss that gets shredded by an AR) worth 25 points instead of 150…

SG

I’m with USS Galactica, it’s a good map. Play it the right way, it’s a lot of fun. Got plenty of wins without getting Lochagos.