… team slayer and objective.
or make a extra playlist where they can even play that
tired of matching up with them always over and over again
Something must be done about them. Guests are automatically bad team mates.
Yeah, how dare people have friends and treat Halo like a social game. By searching alone you should know the risks. That’s the way it has always been.
> Yeah, how dare people have friends and treat Halo like a social game. By searching alone you should know the risks. That’s the way it has always been.
I agree. I can see for ranked, but for social?
Play arena.
Reach needs as many players as it can get at this point.
What if they aren’t guest and are actually separate accounts playing split-screen?
Team Slayer and Team Objective are the most social and casual playlists in Reach’s playlist inventory. Guests should be allowed in them.
However, in more competitive gametypes, such as SWAT, Snipers, MLG, etc., guests should not be allowed.
It’s stereotypically thought that guests are automatically bad, which the majority of the time can be argued true. However, I’ve been beaten by guests before, and I’ve played along side skilled ones.
> Team Slayer and Team Objective are the most social and casual playlists in Reach’s playlist inventory. Guests should be allowed in them.
>
> However, in more competitive gametypes, such as SWAT, Snipers, MLG, etc., guests should not be allowed.
>
> It’s stereotypically thought that guests are automatically bad, which the majority of the time can be argued true. However, I’ve been beaten by guests before, and I’ve played along side skilled ones.
Swat Competitive? lol no
> > Team Slayer and Team Objective are the most social and casual playlists in Reach’s playlist inventory. Guests should be allowed in them.
> >
> > However, in more competitive gametypes, such as SWAT, Snipers, MLG, etc., guests should not be allowed.
> >
> > It’s stereotypically thought that guests are automatically bad, which the majority of the time can be argued true. However, I’ve been beaten by guests before, and I’ve played along side skilled ones.
>
> Swat Competitive? lol no
lol yes. Clearly you’re new to Halo.
> > > Team Slayer and Team Objective are the most social and casual playlists in Reach’s playlist inventory. Guests should be allowed in them.
> > >
> > > However, in more competitive gametypes, such as SWAT, Snipers, MLG, etc., guests should not be allowed.
> > >
> > > It’s stereotypically thought that guests are automatically bad, which the majority of the time can be argued true. However, I’ve been beaten by guests before, and I’ve played along side skilled ones.
> >
> > Swat Competitive? lol no
>
> lol yes. Clearly you’re new to Halo.
SWAT is that playlist that new players think, “wow it must be super pro!!11” but then slowly realize it’s a joke.
You could literally get 35-40 rank in H3 just from quitting out every game & having your teammates win 3v4.
I’ll admit that it can be fun from time to time but by no means is it competitive… the reason newbies consider it to be competitive is because the skill gap between low-skilled players is greater, unlike that between highly-skilled players.
So for example if we had a scale from 1 to 10…
Normal playlists:
1…2…3…4…5…6…7…8…9…10
SWAT’s skill gap:
1…2…3…4…5…6…7.8-10
> > Yeah, how dare people have friends and treat Halo like a social game. By searching alone you should know the risks. That’s the way it has always been.
>
> I agree. I can see for ranked, but for social?
Gotta agree with these guys.Thats a little harsh even when for the most part guest are not the most skilled addition to a team.
I hate it when i’m paired up with guests and then they quit in the middle of the match.
> What if they aren’t guest and are actually separate accounts playing split-screen?
Well is that a guest?
> > > Team Slayer and Team Objective are the most social and casual playlists in Reach’s playlist inventory. Guests should be allowed in them.
> > >
> > > However, in more competitive gametypes, such as SWAT, Snipers, MLG, etc., guests should not be allowed.
> > >
> > > It’s stereotypically thought that guests are automatically bad, which the majority of the time can be argued true. However, I’ve been beaten by guests before, and I’ve played along side skilled ones.
> >
> > Swat Competitive? lol no
>
> lol yes. Clearly you’re new to Halo.
Clearly You are assuming.
I been with the series since the start.
> > > Team Slayer and Team Objective are the most social and casual playlists in Reach’s playlist inventory. Guests should be allowed in them.
> > >
> > > However, in more competitive gametypes, such as SWAT, Snipers, MLG, etc., guests should not be allowed.
> > >
> > > It’s stereotypically thought that guests are automatically bad, which the majority of the time can be argued true. However, I’ve been beaten by guests before, and I’ve played along side skilled ones.
> >
> > Swat Competitive? lol no
>
> lol yes. Clearly you’re new to Halo.
Efinit i know you and I have no problems but Reason speaks the truth as far starting on Halo CE (so did I). Don’t flame him because he doesn’t agree with your notion that Swat is or isn’t competitive.
> > > > Team Slayer and Team Objective are the most social and casual playlists in Reach’s playlist inventory. Guests should be allowed in them.
> > > >
> > > > However, in more competitive gametypes, such as SWAT, Snipers, MLG, etc., guests should not be allowed.
> > > >
> > > > It’s stereotypically thought that guests are automatically bad, which the majority of the time can be argued true. However, I’ve been beaten by guests before, and I’ve played along side skilled ones.
> > >
> > > Swat Competitive? lol no
> >
> > lol yes. Clearly you’re new to Halo.
>
> Clearly You are assuming.
>
> I been with the series since the start.
Then you should know that SWAT is competitive. Because it’s not as competitive as it was in Halo 3 doesn’t mean it’s not competitive in Reach.
> > > > > Team Slayer and Team Objective are the most social and casual playlists in Reach’s playlist inventory. Guests should be allowed in them.
> > > > >
> > > > > However, in more competitive gametypes, such as SWAT, Snipers, MLG, etc., guests should not be allowed.
> > > > >
> > > > > It’s stereotypically thought that guests are automatically bad, which the majority of the time can be argued true. However, I’ve been beaten by guests before, and I’ve played along side skilled ones.
> > > >
> > > > Swat Competitive? lol no
> > >
> > > lol yes. Clearly you’re new to Halo.
> >
> > Clearly You are assuming.
> >
> > I been with the series since the start.
>
> Then you should know that SWAT is competitive. Because it’s not as competitive as it was in Halo 3 doesn’t mean it’s not competitive in Reach.
I just don’t find the whole one shot you are dead thing really Competitive, I like the feeling of getting shot 3 times then turning around and straight up poop on them.
To each their own, Should of said in my opinion. sorry about that.
If you want a team slayer playlist without guest play arena. Objective is already social with a low population removing guests would just increase the population problem.