Remove Flinch from Hip fire plz!!

It has been removed from scoping in, but now you add it to hip fire? What purpose does that even serve? What part of we don’t want flinch anywhere do you not understand?

Remove this now if you haven’t already, because it will be a resurfacing problem when beta is released. I don’t want another game where I have to battle against the game itself and be punished for my accuracy.

I quote from UnyShek’s 1st Hand impression:

“I did notice that Flinch has been added during hip fire combat. While this may be easier to handle for weapons like the Battle Rifle, it was extremely difficult to handle with the Sniper; no scopes were nearly impossible. I do believe this is something that should be addressed and possibly changed, tweaked or removed, after the Beta. The flinch for hip-fire was different than in Halo 4 – the entire weapon and reticle seemed to shake, and it wasn’t easily manageable.”

Put flinch in zoom and make it zoom out when shot , don’t punish people for shooting from the hip #343i

> 2533274814718042;2:
> Put flinch in zoom and make it zoom out when shot , don’t punish people for shooting from the hip #343i

Are you talking about Descope? Flinch shouldn’t be in Halo, period.

If this is true my mind is just blown.

There’s zero reason to have hipfire flinch. Zero. It adds nothing to the game, it’s not like it’s in high demand from the general population either, or adds to immersion or anything.

At least with Sprint and ADS there’s people begging for them. Literally no one, not a single person, asked for this. Seriously, why would you do this?

What the brown? Why is this a thing?

And we now have the first thing about H5 the comunity can unanimously agree needs to be taken out.
343 you were doing good up to this point.

The weapon flinched but the reticule doesn’t, it’s just an aesthetic. This was my worry when I first saw gameplay but it doesn’t look like it impacts accuracy.

> 2533274819302824;4:
> If this is true my mind is just blown.
>
> There’s zero reason to have hipfire flinch. Zero. It adds nothing to the game, it’s not like it’s in high demand from the general population either, or adds to immersion or anything.
>
> At least with Sprint and ADS there’s people begging for them. Literally no one, not a single person, asked for this. Seriously, why would you do this?

It will send everyone into cover. lol ~ sounds slow.

> 2535447634242099;3:
> > 2533274814718042;2:
> > Put flinch in zoom and make it zoom out when shot , don’t punish people for shooting from the hip #343i
>
>
> Are talking about Descope? Flinch shouldn’t be in Halo, period.

Ya I meant Descope , especially since every weapon has a zoom now even if it the same as hip fire , remember the horrid story of halo 4 sniper no descope , still haunts me

> 2533274929479318;7:
> The weapon flinched but the reticule doesn’t, it’s just an aesthetic. This was my worry when I first saw gameplay but it doesn’t look like it impacts accuracy.

I really do hope it’s just an aesthetic. That’s not what I’m seeing, it looks jarring and once again, has a different effect on certain weapons.

Not sure if you’re correct, but if so, this’s something we can all agree on removing it.

> 2533274973373704;11:
> Not sure if you’re correct, but if so, this’s something we can all agree on removing it.

Yes, it’s rare that the majority of Halo fans actually agree on something. How pleasant.

https://www.youtube.com/watch?v=1F7j5jCd0rY&feature=player_detailpage&list=PLqRocjHpYN-4sXdabZmTLljBs1rLHeozV#t=62

Look from 0:44 to 0:47 and watch the weapon flinch. Then go back and look at that reticle from the same time period. If you look closely, the reticle doesn’t move, the entire flinch is just an illusion.

lets play it first before we start deeming it the apocalypse
seriously the sniper rfile shouldn’t be easy to noscope with so I don’t see a problem and you don’t need accuracy with automatics so this doesn’t seem like a problem
calm down lol