<mark>Do not flame/attack others or make nonconstructive posts.</mark>
343 you’re the most incompetent company ever. Please stop making games, you guys are trash, why the -Yoink- are you going to put 4 power weapons on a poorly designed map.
And above all, you put camo right next to shotgun, this is complete -Yoink- of a game. Waste of $60
lol … you do have a point with camo being right next to the shotgun though, I do think that really should be somewhere else on the map. It’s too easy to just grab shotgun/invis and go to town
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> Maybe its just me but most of the time I play on overgrowth, my team and the enemy team doesn’t even know where the active camo is.
That’s just because of how camo blends in with the white light. It spawns where circle would be in plaza, on the jump up from car.
Haha the title is laughable. I do like a few close-quartered maps, however there just seems like too much going on in this map and it’s very claustrophobic. I would say we probably only need 2 of these 4 pickups. I’m not a big fan of railgun, and I think invis is so advantageous the way it is right now. Either shorten the duration of it (slightly) or make it a little eaisier to see.
Maybe there is a few other areas we can open up in this map so its not just a bunch of grassy hallways with objects to crouch around.
> 2535455074887117;1:
> 343 you’re the most incompetent company ever. Please stop making games, you guys are trash, why the -Yoink- are you going to put 4 power weapons on a poorly designed map.
>
> And above all, you put camo right next to shotgun, this is complete -Yoink- of a game. Waste of $60
Clearly you haven’t played a game developed by Ubisoft. More specifically, Assassin’s Creed 3. Or the Atari classic that LITERALLY cause the infamous crash of the video game industry, E.T.
You’re just a sorry sap of a child who can’t grasp the fact that you’ve been given a piece of art in the First Person Shooter genre. Get over yourself bruh