Remove AR from Slayer Pro

Slayer pro is an enjoyable experience. Apart from the AR.
I personally don’t think a automatic weapon should be able to beat any precision weapon providing the play shot them in the head every shot. Regardless of the range.

This new style of play is fine for generic slayer where i have a random ordnance that can help me destroy them, but please take it out of slayer pro.

There is nothing wrong with, or OP about, the AR. That is all.

> There is nothing wrong with, or OP about, the AR. That is all.

this^

Remove Halo from Slayer Pro.

Simple…KEEP YOUR DISTANCE. Exhibit A: Oh hey player with AR. I’m just going to be back up and keep shooting you. Problem solved.

Know your ranges. Please don’t complain due to your lack of skill.

Slayer Pro is basically Slayer classic so AR is staying.

It’s not about it being OP, it’s about it not being a competitive weapon.

I mean I know guys who use the AR wouldn’t do any better with the DMR or BR, but come on. Don’t you see the fallacy in that? Non-competitive weapons in a competitive playlist?

> I mean I know guys who use the AR wouldn’t do any better with the DMR or BR, but come on. Don’t you see the fallacy in that? Non-competitive weapons in a competitive playlist?

Halo 1’s slayer pro had AR/Pistol starts so I don’t see the problem. What makes it “non-competitive” anyway, the lack of headshot ability and/or scope?

OP are you using the BR? I don’t know about the BR, but I’m pretty sure the DMR can beat the AR even at point-blank range if you 5-shot them. Which is of course how it should be… all precision weapons should beat all automatics at any range, since the latter take less skill.

The AR doesn’t really belong in slayer pro. But I don’t really have a problem with it being there, since it’s good to introduce noobs to the more classic competitive settings, and this is a gentle way to do it. As long as the competitive players aren’t punished for it.

Edited by Moderator - Please do not stat flame.

*Original post, click at your own discretion.

> don’t complain due to your lack of skill.

You < Me
Saying the solution to the problem is to control what range i fight from is ridiculous considering every match is voted onto Haven, which is a close range - mid range map.
In my opinion i find the AR more OP than the boltshot. I understand they have tried to balance the starting weapon sets, but bodyshots =/= headshots.

> > I mean I know guys who use the AR wouldn’t do any better with the DMR or BR, but come on. Don’t you see the fallacy in that? Non-competitive weapons in a competitive playlist?
>
> Halo 1’s slayer pro had AR/Pistol starts so I don’t see the problem. What makes it “non-competitive” anyway, the lack of headshot ability and/or scope?

  1. This isn’t Halo 1. This is Halo 4. More than a decade difference in between the games so a lot has changed. Even so, the pistol was essentially a primary weapon.

  2. It’s non-competitive because a good player with a DMR facing similar skilled player with an AR will always win. The DMR and BR are much more precise as well, making aiming an actual skill as opposed to the AR where you fire in their general direction.

> Slayer pro is an enjoyable experience. Apart from the AR.
> I personally don’t think a automatic weapon should be able to beat any precision weapon providing the play shot them in the head every shot. Regardless of the range.
>
> This new style of play is fine for generic slayer where i have a random ordnance that can help me destroy them, but please take it out of slayer pro.

http://www.youtube.com/watch?v=ztVMib1T4T4

I agree AR needs to be out. Play infinity slayer if you want to use it. No place in Pro, learn to use the DMR/BR

/thread

Woah woah! Look, look. Precision weapons could easily dominate the AR. The only way it couldn’t is if you were shooting people at point blank range with your BR. Use precision weapons from a far and then tell me how that works out for you.

> OP are you using the BR? I don’t know about the BR, but I’m pretty sure the DMR can beat the AR even at point-blank range if you 5-shot them. Which is of course how it should be… all precision weapons should beat all automatics at any range, since the latter take less skill.
>
> The AR doesn’t really belong in slayer pro. But I don’t really have a problem with it being there, since it’s good to introduce noobs to the more classic competitive settings, and this is a gentle way to do it. As long as the competitive players aren’t punished for it.

I disagree with your view on the All Precision>All Automatics at any range. AR should dominate CQC and does. BR and DMR should tear it apart at anything greater than very short range. And they do. If someone is skilled enough to consistently beat the AR with another weapon at CQC then they deserve to get the kills, but also probably don’t care if people do want to use the AR.

And I realize that the variation in map is important, but that’s why there are options at the start. So you can adapt to different situations/maps by using different weapons.

> Woah woah! Look, look. Precision weapons could easily dominate the AR. The only way it couldn’t is if you were shooting people at point blank range with your BR. Use precision weapons from a far and then tell me how that works out for you.

It needs to be taken out because when I play slayer pro by myself I dont want teammates rushing and getting killed with the AR. Slayer Pro should be considered competitive. Casuals can have the other playlist to use the AR. It needs to go, and to solve this just make a classic playlist wit AR starts so everyone is happy. Learn to use the DMR/BR up close if you want to play in this list

The uses of close range weapons can be applied ‘skillfully’, but the AR is anything but skillful. In it’s niche it can win a lot of battles through sheer bullet magnetism and aim assist. Lame.

OP got killed by too many AR users. That’s why he wants it removed.

So, a mid-long ranged precision weapon should beat a close ranged, automatic weapon… in close range battle? Nice logic. Makes tons of sense, bro.