Ridiculous how many threads of this there are, 1 month into MCC, and this still isn’t removed.
PROBLEM:
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Game size:
5v5 is horrible, H2/H3 maps were intended for 4v4 (343’s stupid loading screen description even says it’s 4-8 players max on all small maps)
Yes Halo 3 had 5v5, BUT ONLY FOR SOCIAL which means NON RANKED which in return… DOESN’T MATTER.
Ranked playlist’s in MCC should NOT be 5v5.
Playing with friends:
Even with 5v5 implemented, you are not allowed to have a party of 5 and go into a match made game, you can only go in as a party of 4, forcing you to have a random player who doesn’t know what on earth he/she is doing.
How does this translate to true ranking/skill when you have to rely now on what kind of teammate you get?
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All the anti 4v4 people:
You all must have joined when Halo 4 came out, this is not true tactical tight Halo game play, and Halo 4 sure as heck was not tactical or skillful compared to Halo 2-3.
I am an original Halo 2/ Halo 3 player, 5v5 disrupts everything, no tight gameplay, you now have to consider random encounters due a large size of players.