Remember when this was "Groundbreaking"?

Ah Yes, the glorious Halo Reach Forge World. What was once the largest, most ambitious move in the level of scale on one map. Now we have forge palates, our own terrain editors, and far more block variety, and that’s just in Halo 4 and 2A, but with what we’ve seen from Halo 5 so far, I thing we may accidentally kick Forge World to the curb.

May I say that Forge World will always hold a special place in the heart of not just the forge community, but all fans of the Halo franchise.

I hate forge because I’m can’t create any maps that are remotly close of being good. But this is only because I suck at creating stuff and its why I don’t play Minecraft lol. But with that said, I think Forge is great thing to have in a game and Community Maps are always fun.

The forge races on mongoose, the dinasaur … the beggining of the zombies/Infected … all the 1vs1 death arenas … Forge is part of HALO…

I remember me and a friend back on halo 3 created a cool grunt statue that was MASSIVE and took hours to create. Then Reach’s forge came out and blew my mind even more. I can’t wait for halo 5.

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> I hate forge because I’m can’t create any maps that are remotly close of being good. But this is only because I suck at creating stuff and its why I don’t play Minecraft lol. But with that said, I think Forge is great thing to have in a game and Community Maps are always fun.

Hey, nowhere to go but up, it takes lots of time aand commitment, and I didn’t have any XBox Live Gold until a few months ago, so all I did for 7 years was forge. Personally, I think I’ve only created one good map (in H2A), but now I plan on recreating it for H5G, because having played the beta, I think the map will just work far better.

I just hope some of the whacky custom games can be recreated in Halo 5, that was all some of my friends did on reach, and it was awesome.

I suck a forge.

I understand forge is important to some, but I see no point in it. I don’t use it and I prefer the maps made by the developer.