I’m sure we’ve all been there - getting kicked out of a Ranked game and the issue WASNT your fault and you put your team down a player and that probably = a loss.
MCC has rejoinable ranked games, when can we expect to see this in Infinite?
I’m sure we’ve all been there - getting kicked out of a Ranked game and the issue WASNT your fault and you put your team down a player and that probably = a loss.
MCC has rejoinable ranked games, when can we expect to see this in Infinite?
I’d love to see this feature. Just need a set rejoin time limit, and kills/points don’t count during that time. If the dropped player doesn’t rejoin within that time, then the game forfeits for all. I am just worried that during the time a team is down a player, the opposite team may get an advantage.
I would think the game continues on as it normally does now if someone drops out. I wouldnt change that because “-Yoink!- still happens” and it’d just disrupt the flow of the match.
Not forfeits for all but you just dont lose as much rank. Or its a wash.
Yup, that already happens and we cant do anything about it.
Well, if something like this happens, or something much more minimal happens in HCS, then the game is usually restarted. It is unfair to the team that loses a man to have the game continue on as is.
This is how it should be now, but if you add a rejoin system, then what would be the point of rejoining if the game doesn’t count?
That’s why I have suggested a solution.
Yea. I wonder how far off they are from implementing this …
I can ask, but not sure if I’ll be able to get an answer.
Do it! If theres any hint its better then nothing ![]()
I’m guessing no word ![]()