Regardless of the hiccups, we ought to be (glad)

I still don’t see anything that supports the idea this is what 343 is doing here, particularly since they sell challenge swaps and this game isn’t an MMO.

The Gears example seems to prove the opposite point anyway… Game devs want to hook players and keep them playing.

It seems far more likely that they designed a system to make a grind filled with frustration to send people to the shop to buy a solution to their invented problem. This is a very well documented scumbag practice in the F2P market.

Okay, so, 343i makes a system that encourages you to buy challenge swaps and buy levels, you believe that.

But you won’t believe those same people make it to where the people who don’t pay would find the most optimal system by getting on every reset for the daily 300xp, where they’ll see the store every day, where they’ll be keeping playlist full?

You log off, you get more XP after “X” time.
Every 24 hours you get the 300xp refresh.

Advent calendar, literally the advent calendar, you have to play for 10 days, even if it’s only 1 game, that’s 10 days they can add your digit to the player pool.

Gears did it “correctly”, I’m pointing out that Halo does it differently, that there is a system in place to encourage players to come back every day.

I’d ask for whatever you’re smoking, but it’s gotta be expensive.

You put exactly everything I feel into words brother and for that I am grateful. I find people who claim this game to be bad or suck at the game themselves people who are focused on indiviual achievement in there lifes people who once they reach the top will forget how they got there. I reached onyx within the first week of playing this game not because im the best player in the world but because I had the best company in the world to help me achieve it. This game’s who theme and message I dont see people taking is that GREAT THINGS TAKE TIME, or give yourself time and youll become great. This who game is based around staying in time and I find people who hate this game to be psychological rejects living in their own reality of how the world should be and not how the world IS. Im very passionate about this as my generation. Generation Z that is, is full of Instant gratification junkies who are ready to stab you with the word of mouth the second you disagree with there statement. To many people thinking that they themselves are the god of the world seeking to control people then when are disagree with try to strike them with thunder. My only quesiton to those people when they disagree with me is why? Why do you feel the need to disagree with me? What do you stand to gain? A ego victory based in a discord call? How sad is that? Ive had this conversation time and time again with people who hate Halo as it is right now. Do you not understand potential? Do you yourself not see the potential within yourself to be great? Do you expect that potential to turn into kinetic energy overnight? Life, Halo, Everything is a process to get good at. Life is binary 1’s and 0’s that you choose to see or not see. You either listen to good information or ignore it till the information becomes valuable for you. It is time for us all to stop and wait for once. Im sorry for the attack I really am but this is not an attack but a flame to your heat I hope.

Your focusing on the external cash based part of the game but if you were to focus on the gameplay and mechanics this game is amazing. Your focusing on the wrong things

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Wrong person? I’m just talking with Primus about how the game encourages you to both get off, and get back on…

Like, you either ignored every prior post and just read my last one with no context, or you’ve messaged the wrong guy.

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No, I don’t. For one thing, greed is a far more likely motivator than altruism, particularly when so many other systems are obviously designed around corporate greed. For another, the system does not have the effect of encouraging player retention in this daily manner you suggest. The game is already down over 75% of its population on Steam. If 343 designed this with the intention of “we want everyone playing daily, but only for a little while”, they sure did an awful job at accomplishing that.

No, that is designed amazingly, No one should be playing a game for hours of there life this game is meant to be fun in small doses. The game is addicting and the fun feels real if you wish to spend hours of your life on a game be your own guest. Its like smoking weed or drinking, it is fun in small amounts but you do it everyday and yes you have a problem.

Back at square 1, I never said they did a good job at it.

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Can you rephrase? I have no idea what you’re even trying to say.

If you’re saying the game is fun in small doses, that is what I am saying the game is trying to encourage.

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There’s no evidence they did it at all.

Advent calendar, diminishing XP over time, there’s 2 right there.

Point me to your dealer because whatever you have has to be good regardless of price.

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Yes you are, Im dumb on all levels friend

Diminishing xp returns is a reward for casual players. It’s not meant to discourage players from playing more. You are over-reaching on what you think you have as “evidence”.

You’re good my guy, communication mishaps happen

Tiss what i deserve for speaking out of line

No kidding :rofl:, cant count the amount of times ive told someone they got flag you have a blessed day man I truly feel bad for that

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Diminishing XP returns is in no way a reward, especially for a casual.

That would be the 300xp qnd 200xp you get for your first 2 games.

Not the 50xp you get on your 11th game.

Even if I was over-reaching, you’re way outta pocket on this one.

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Also, the the battle pass ends in MAY, you have a ungoldy amount of time to reach it, Playing 3 hrs every now and then ive reached tier 63, The Campaign also gives many customazation options so that when you are playing through it you are rewarded. To say it is money driven is like saying all humans poop of course it is! You can’t expect them to do this game for free they have fees for there empolyees, have to pay for a multidude of things to ensure that there programmers are feeling good enough to produce a good game. This is there life, and im new to doing forums but I figure my voice may help with correct reading and not just using my instant gratification curse but this game makes sense, and the problems with it are being fixed.

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Look, I think all the people complaining about Infinite are (generally) super cringe and whiny. HOWEVER…

Don’t be “grateful” for a piece of entertainment that costs money. You can be happy and enjoy the product, but being grateful for giving someone else your money in exchange for a product is totally backwards.

I don’t understand the need many feel to moralize something that’s transactional. We as consumers don’t owe 343i our time, money, or anything else. They, in turn, don’t owe us anything specific. We owe ourselves investing our time, money, and energy into things we find to be worthwhile and valuable. 343i owes themselves creating a game that will be successful (i.e., draw and maintain a sizeable enough audience and revenue to sustain itself and grow overtime).

Our interests as fans and players and their interests as developers can align when they create a product that we find to be compelling, and I think Infinite is a good (imperfect, but as you say, OP, ahead of the pack for this year) example of this. Infinite has a gameplay experience that many of us can’t get enough of right now. It has progression and customization elements that so many of us are frustrated with, not because we think they’re altogether awful, but because they have undeniable merit, and are just bogged down with particulars that aren’t awesome.

So, should we be grateful? I don’t think I’d frame it like that. I think there is plenty to be satisfied with at the moment, though. And, plenty that could use improvement. I just wish people would stop making the conversations all revolve around whether we should love and thank or hate and rip apart 343. It’s more productive to maintain debate around the specific merits and downsides of the product itself. And, love or hate the “live service” nature of Infinite, it does provide a unique opportunity in the history of this series for big, substantial changes and evolution over time. That’s going to keep things interesting.