As you have read in the title, this subject is regarding the cutscenes of Halo 5.
Now i replayed Halo 4’s campaign the other day, and something caught my attention pretty fast: The cutscene where Chief crashes inside The Mantle’s approach (The didact’s ship) and i noticed at first, he had no weapons on him when he picked up La della Nuclear explosive device, yet suddenly he pulls out an AR, which seemed to have spawned on his back outta nowhere. Also to add, is that i noticed he equips an AR in the cutscene but yet he has a BR and the SAW ingame.
I haven’t got around to go through all the cutscenes of the existing Halo games just yet, but i do believe i have seen this happen once or twice before in a Halo game. This isn’t a complain in anyway but merely something i thought i’d bring to 343s attention (Provided they’ll see this).
Obviously i am far from the first to notice this small detail and i am sure it has been brought up before but i couldn’t help but feel that it might be a good idea to bring it up once again, so that it could be corrected in future games.
These mistakes will always exist in every game, I believe they should spend a correct amount of time after developing each cutscene, to see if they are up to scratch and without too many errors, (you’ll always get mistakes)
This has always been around. For the longest time Bungie even put weapons in the wrong directional slant of the character’s back, which was only fixed at Halo 4. It’s not really a priority in my opinion. It would be cool though if they can go back like Halo 2 style, but that would probably be hard since they’d have to motion capture every possible gun.