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> > > As for the high speed it was to meet the Scorpion need to be part of manouve warfare in being air transportable and rather rapid on the ground.
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> > But… but muh platform stability. Remember the higher the speed, the more noisy your tank is going to be and the more maintenance hours your gonna need. That kind of high speed performance is unnecessary since your armored vehicles won’t be outrunning cheetahs or Banshees anytime soon.
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> I see and agree with your logic about the engine size and being relative to the size and tonnage of the tank. So 30-32L would be the more appropriate engine size. As for the speed it is worth mentioning that in canon a Scorpion has a top speed of 70mph
The M808 has a top speed of 60 mph. The M820 has a top speed of 80 mph (holy smokes).
> so one would assume that issues with suspension and stabilisation at high speeds have been minimised, likewise with the overall maintenance, I shudder to say I am using the F-35 as an example, where the projected maintaining cost will get much lower over time.
I don’t think we actually see either one of those vehicles hitting that top speed in-canon. And nor does it mention the environmental/situational conditions for hitting that mark. With that in mind, I try to keep my numbers conservative, because they are easy to acknowledge and explain then the wicked specs provided.
> I thought you loved the Grizzly for all its practicality and overwhelming firepower haha.
It’s a land battleship. I can appreciate the beauty of the monstrosity from a distance.
> Yeah that is quite similar to the role of an IFV in that it they are meant to engage fairly armoured targets that are missed by MBT or can act as fire support to dismounted infantry that run into up armoured opponents. Not that I need to explain this to you.
Yeah, yeah. Truth be told, I took inspiration from the Bradley. In the place of organic troops though, it carries digital daemons, net-war/info-war specific subsystems that target the enemies communications, battle networks. I also messed around with the concept of loading a small bay for six TARDS, remote-controlled infantry platforms with fixed-comms that can physically link themselves to foreign interfaces, like artificial intelligence linked to their Spartans occasionally do when encountering an alien terminal. Though that can just be a variant of the Deathstalker, with modifications to the chassis to accompany their (TARDS) integration.
> With your micro missiles are they impact, proximity or duel detonation?
Proximity, air-burst. Short-range and “low” velocity can be contributed to its composition, a significant portion of which is explosive filler. Less fragmentation, more concussive blast - I’m calling these missiles… Newtons.
Eh. Okay… maybe not.
> Also with the lasers, when you say a slow burn to kill structures vehicles and aircraft is this a long range weapon or more of a snapshot weapon?
It really comes down to how you appropriate your energy budget (and of course the quality of the components used, so I’ll just stick with high-quality stuff)
Spartan Lasers/snapshoting just means launching an intense beam of energy at matter until it superheats and explodes (high energy density per square unit of distance, typically meter). It’s unstable and consumes a significant amount of energy in it’s brief usage. Not to mention serious degradation of internal components (optics especially), plus the fact that it’ll blind you and everyone else around you (going with the different wavelength lasers for this example), regardless of how tinted your shades might be.
Slow burn is more like our modern-day stuff: LaWS simply burns a hole into a target’s delicate zones until it malfunctions. Among components, the lens will probably last longer then ‘snap-shot’ counterparts, its usage is also less limited and leaves it’s destructive capabilities more controllable. Against organic targets though? I’ll leave the reactions up to the imagination.
So really you could do both here. There’s tradeoffs either way.
Speaking of which, I actually had a concept for Anti-Aerospace Defenses for the ‘Rebuild War Machine’ thread based off using X-Ray lasers.