Recoil and being a Spartan

One of the first things I noticed in Infinite that felt jarring was how nearly every single weapon causes you to recoil when fired. And I don’t think I’m a fan of that.

When Bungie added recoil to weapons like the AR, and Carbine in ODST it was purposely implemented to make you feel like you weren’t a Spartan anymore. Previously the only weapons that had ever caused recoil were the SMG, and in Halo 3 the Sniper. And following this in Reach recoil would be completely removed in Reach, replaced once again with spread.

In Infinite it feels like a LOT of actions wiggle your reticle around. Firing nearly every weapon, tossing a grenade, reloading some weapons, and while it’s hard to personally test without standing still, it also felt like taking damage was causing flinch. I feel like barring some exceptions, like the Commando which fundamentally needs recoil to provide a skill gap and the Skewer/Brute Weapons which should be awkward and clunky to reload and use in general, this should probably be removed.

Halo plays best when it’s smooth and surgical, when you aren’t fighting the game to aim, you are only fighting yourself to improve it, and the enemy’s strafe. The point of being a Spartan is that you are super-strong and capable of easily handling weapons that are meant for human hands. If a gun causes a Spartan to recoil, it would be pretty much fatal for Marines to fire. Some lore to attach might be that the Commando is the first rifle designed specifically with the power of a Spartan in mind, and that Brute weapons are, for obvious reasons, too much for Marines to handle.

I actually like the feeling of “weight” to the gameplay. I agree for certain weapons it feels unnecessary, but I loved the gun play in the preview.

The recoil doesn’t make sense to me. These Spartans can flip a tank, but they can’t control a bit of recoil?
Anyway, I wasn’t on the flight, but I’ve watched footage, and the recoil seems to be a bit much.

I personally feel like the only reason Halo should have recoil was for the DMR, but seeing as though we don’t know if its even in the game it seems strange that its in the game at all except for the commando as it feels like an automatic DMR, but I do agree that it should be removed from everything else in the game. the BR already sucks at far ranges and I think the recoil will make it useless at long range.