After ages of playing with Halo: Reach and Halo 4 over the last few years, I decided to choose the Reclaimer control scheme to use since it is most similar to Halo 2, Reach and 4’s ones. However, I was annoyed to find that this control scheme isn’t quite universal. I’m not sure if this is the case with the other universal control schemes, but I don’t doubt it.
Notably, I found two main issues with the Reclaimer scheme:
- With Hornets, A is fly upward, but LB is fly downward. This is annoyingly inconsistent with forge, where RB flies up and LB flies down. I think this ought to be changed.- In Halo 2, a dual-wielded weapon reloads with the main weapon, when X is pressed. In Halo 3 it is when the left stick is pressed. I personally think that there should be an option, under Halo 3 control schemes, to make the reload main weapon button reload both, when dual-wielded.- Banshee tricks are bound to A in Halo 3 and H2A’s campaign, and LB in H2A multiplayer. I think it should be bound to LB in all three, or better yet, LB and A in everything.Does anyone have any other suggestions of improvements for this, or other control schemes?