recipe to create the highest skill gap in Halo

Here is the ingredients that would put Halo’s skill gap on the highest level.

  1. No Abilities
  2. No Sprint
  3. H3’s movement speed
  4. H3’s field of vision
  5. Projectile, no Hit scan
  6. Bloom
  7. HCE’s jump height
  8. H2’s & H3’s dual wielding (reducing all autos & pistols to trash)
  9. Radar range that covers all small maps, half of medium sized maps
  10. Minimal aim assist
  11. Minimal bullet magnetism
  12. Weakest grenades ever, plasma grenades don’t kill on stick
  13. Vehicles are semi indestructible, no planting grenade, no melee, no hijack, no shooting the driver out

Halo 3 had the lowest FoV of the original games. Not really sure why you’d want to replicate that.
I don’t see how extremely large radar would increase the skill gap either.

> 2533274839169051;1:
> Here is the ingredients that would put Halo’s skill gap on the highest level.
> 1. No Abilities Sure
> 2. No Sprint Sure
> 3. H3’s movement speed Nope, that was the slowest in the series
> 4. H3’s field of vision Nope
> 5. Projectile, no Hit scan Not unless they make damn sure it’s consistant, which would be pretty hard.
> 6. Bloom Nope, too random
> 7. HCE’s jump height Don’t even remember. Was it high? If so, sure.
> 8. H2’s & H3’s dual wielding (reducing all autos & pistols to trash) Nope, you don’t need those to make weapons weaker.
> 9. Radar range that covers all small maps, half of medium sized maps What? Nope.
> 10. Minimal aim assist Sure
> 11. Minimal bullet magnetism Sure
> 12. Weakest grenades ever, plasma grenades don’t kill on stick Nope13. Vehicles are semi indestructible, no planting grenade, no melee, no hijack, no shooting the driver out So you’re forced to blow up the semi indestructable vehicle? Nope.

> 2533274839169051;1:
> Here is the ingredients that would put Halo’s skill gap on the highest level.
> 1. No Abilities
> 2. No Sprint
> 3. H3’s movement speed
> 4. H3’s field of vision
> 5. Projectile, no Hit scan
> 6. Bloom
> 7. HCE’s jump height
> 8. H2’s & H3’s dual wielding (reducing all autos & pistols to trash)
> 9. Radar range that covers all small maps, half of medium sized maps
> 10. Minimal aim assist
> 11. Minimal bullet magnetism
> 12. Weakest grenades ever, plasma grenades don’t kill on stick
> 13. Vehicles are semi indestructible, no planting grenade, no melee, no hijack, no shooting the driver out

What would the point of this be?

> 2533274839169051;1:
> Here is the ingredients that would put Halo’s skill gap on the highest level.
> 1. No Abilities
> 2. No Sprint
> 3. H3’s movement speed
> 4. H3’s field of vision
> 5. Projectile, no Hit scan
> 6. Bloom
> 7. HCE’s jump height
> 8. H2’s & H3’s dual wielding (reducing all autos & pistols to trash)
> 9. Radar range that covers all small maps, half of medium sized maps
> 10. Minimal aim assist
> 11. Minimal bullet magnetism
> 12. Weakest grenades ever, plasma grenades don’t kill on stick
> 13. Vehicles are semi indestructible, no planting grenade, no melee, no hijack, no shooting the driver out

I dis agree with almost all of those! sry

Ah sarcasm

Sounds like CE?

Hmm, maybe as a playlist…

If this were a permanent change, then the game would be way to competitive and drive the casuals away. Which probably 50% - 70% of the halo population are casual players.

> 2533274839169051;1:
> Here is the ingredients that would put Halo’s skill gap on the highest level.
> 1. No Abilities
> 2. No Sprint
> 3. H3’s movement speed
> 4. H3’s field of vision
> 5. Projectile, no Hit scan
> 6. Bloom
> 7. HCE’s jump height
> 8. H2’s & H3’s dual wielding (reducing all autos & pistols to trash)
> 9. Radar range that covers all small maps, half of medium sized maps
> 10. Minimal aim assist
> 11. Minimal bullet magnetism
> 12. Weakest grenades ever, plasma grenades don’t kill on stick
> 13. Vehicles are semi indestructible, no planting grenade, no melee, no hijack, no shooting the driver out

  1. Maybe
  2. No
  3. Really?
  4. Really?
  5. I could see that?
  6. No, not that again.
  7. :confused:
  8. No
  9. No
  10. Maybe
  11. Maybe
  12. No
  13. No

> 2533274971565732;8:
> Hmm, maybe as a playlist…
>
> If this were a permanent change, then the game would be way to competitive and drive the casuals away. Which probably 50% - 70% of the halo population are casual players.

This is absolutely flawed reasoning and it saddens me that I suspect many here would agree with it. Almost all of the positive changes he suggests would SLOW DOWN the game for casual players, who should not be matching higher level players to begin with. That’s what a ranking system is for. Did Halo CE have a reputation for being “way to competitive” and driving the casuals away? No. And yet it had the largest skill gap in the series. Halo 5 has a reputation for being super sweaty exactly because of the skill compression and the chaotic, unpredictable movement nonsense. Removing them would have the opposite effect that you think it would for “casuals.”

  1. No Abilities. Yes.
  2. No Sprint. Yes.
  3. H3’s movement speed. No.
  4. H3’s field of vision. God no.
  5. Projectile, no Hit scan. Sure. Provided 343’s netcode can handle it consistently.
  6. Bloom. You mean the single biggest “feature” that ruined launch Reach for competitive play? Um. No.
  7. HCE’s jump height. Sure.
  8. H2’s & H3’s dual wielding (reducing all autos & pistols to trash). Dual wield is a dumb mechanic and CE avoided an overpowered automatics problem with reducing them to “trash” status. No, thanks.
  9. Radar range that covers all small maps, half of medium sized maps. This is the most ridiculous thing I have ever heard. Motion tracker should be disabled.
  10. Minimal aim assist. Yes.
  11. Minimal bullet magnetism. Yes.
  12. Weakest grenades ever, plasma grenades don’t kill on stick. **This would be completely pointless and undermine a core element of Halo’s sandbox.**13. Vehicles are semi indestructible, no planting grenade, no melee, no hijack, no shooting the driver out. I’m just going to assume that this is a joke and not respond.

> 2533274839169051;1:
> Here is the ingredients that would put Halo’s skill gap on the highest level.
> 1. No Abilities
> 2. No Sprint
> 3. H3’s movement speed
> 4. H3’s field of vision
> 5. Projectile, no Hit scan
> 6. Bloom
> 7. HCE’s jump height
> 8. H2’s & H3’s dual wielding (reducing all autos & pistols to trash)
> 9. Radar range that covers all small maps, half of medium sized maps
> 10. Minimal aim assist
> 11. Minimal bullet magnetism
> 12. Weakest grenades ever, plasma grenades don’t kill on stick
> 13. Vehicles are semi indestructible, no planting grenade, no melee, no hijack, no shooting the driver out

What?

Uh

What?

Slow movement speed. A small FOV? BLOOM!?! Dual Weidling? Giant radar?

This is what you think takes skill?

wow