Before getting your -Yoink!- in a bunch, this is going to show as much reasoning behind it as possible to show you why the DMR needs a very tiny nerf to it.
Lets start off with the facts. The kill times for the BR without missing a shot is 1.800 seconds. The DMR is 1.680. There is a .120 difference between the two.Proof Here
Obviously there are other things that need to be taken into account, like movement, how skilled both players are, did they both have full shields. There are a lot of people who never miss there shots, i very rarely do. So when i go up against someone with a DMR that doesn’t miss there shots either i generally end up losing every time.
At close-medium range a BR should have the ability to beat someone using a DMR for balancing purposes. The DMR is meant for medium-long range engagements so why should it excel at close range too? There is no reason.
I have heard people say the DMR takes more skill than the BR which is why it should be better… wrong. There are benefits to both weapons. You have to keep the BR crosshair on someone longer because of the burst shots while the DMR can be jerked around the screen as long as the bullet hits. If just 1 bullet misses out of the 15 fired from the BR then another burst is needed to kill. If 2 are missed the burst will still only be 6. If the DMR misses a shot then its going to mean you have to hit them one time more, less room for error. DMR headshots kick guns up really well making the BR harder to use at any given time and makes it more likely you miss a shot. Its not a big deal at close range but at longer ranges it can tear it to shreds. Anyways, the BR will take more skill at long ranges specifically because its not designed for long ranges and has no aim assist. I would say the DMR takes more skill at closer ranges but it doesn’t because it has a distinct advantage over BR’s, kill time.
Some people say the DMR just needs a damage reduction, i say no. It would decrease the kill time significantly to the point of the weapon being pointless unless at super long ranges. Other people say that it needs more bloom, i disagree. Adding bloom would decrease long range accuracy while not significantly changing close range to medium battle. Then there are the people who think the BR needs to get a damage boost and become a 4 shot, no. Just no. Then it would completely dominate everything and they would have to increase the kill times on most of the weapons.
Here is my idea on how to solve this problem. Decrease the DMR’s time between shots fired by .035s or .04s. This will make the kill time on the DMR a little less than the BR’s. With .035s the kill time will become 1.820 while .04s will become 1.840. I believe .04s will be more logical because this means the BR will win at close range encounters but as the range increases the DMR will eventually take lead because of its longer range. The farther the target is from a BR, the more likely you miss one shot and increase your kill time by a lot. The extra .04s seconds of kill time the BR will have over the DMR means that if both players shoot at each other at close range, the BR will win and it will be unlikely that lag takes effect and the BR user dies as well.
Trust me, i didn’t forget about the one long range that beats the DMR either. The light rifle. Which loses at close range against a BR but destroys a DMR at long range. Its simple enough, if the light rifle isn’t nerfed along with the DMR then it will become extreme powerful making it OP. So basically drop the fire-rate the same amount as you did with the DMR but only for its scoped shots. So it would take .04s more between each shot. Because right now its balanced and fair but if its long range capabilities are not toned down along with the DMR then it will have an incredible advantage at long range making the DMR rather pointless.
TL;DR Version
Drop the DMR’s fire-rate by .04s per shot so that it takes .04s longer to kill someone than the BR. Decrease the fire-rate of the light rifle’s scoped in shot by the same amount to keep it balanced with the DMR.
So there, extensive reasoning behind why i think the DMR should be nerfed slightly. If you didn’t read all of my incredibly long post then you honestly shouldn’t reply. Also, discuss your reasoning. I don’t want someone to disagree with me and not post why. I want a legitimate reason as to why you think or don’t think the DMR should get a nerf.