You people are crazy. 343 didnt even confirm killcams and the community just speculated this with some slapped up leaked footage that could just b spectator mode. Its just an excuse for trolls to keep saying that COD is turning into halo when its not. Please just wait till we have an official look.
I don’t see what would be wrong with kill cams anyway. who gives a -Yoink- if halo has them.
Even if it is confirmed, I don’t see what’s so bad about it.
> I don’t see what would be wrong with kill cams anyway. who gives a -Yoink!- if halo has them.
I agree
i dont get whats so bad about it, and even if it is in the game, its just another chance to prove “anything cod can do we can do better” 
KillCam Bad Sides
-None
KillCam Good Sides
-Gives players something to strive for.
-Gives players confirmation on what the f*** just happened.
-Gives players something to show their friends.
> ReadyUpLive’s latest video actually shows that Killcams AREN’T in Halo 4.
>
> Just watch this video!
He may have hit X to respawn instantly.
i can care less really
Denial.
It’s juicy in this one.
Though I’d actually like killcams.
> KillCam Bad Sides
> -None
>
> KillCam Good Sides
> -Gives players something to strive for.
> -Gives players confirmation on what the f*** just happened.
> -Gives players something to show their friends.
Exactly the only argument people can make against Killcam is that its in COD…and that’s a very sad argument at that.
People demonize anything that can be borrowed from another title EVEN THOUGH bungie borrowed TONS From popular FPS games at the time LOL! I dont see whats wrong with it either. Its not like you HAVE To use killcam.
But people are wannabe purists that say “NOPE THAT CANT BE IN MY HALO!!”
They are deluded into thinking that HD remakes of the old trilogy with better netcode will sell over 8 million copies lmao.
> KillCam Bad Sides
> -None
I’ve played my fair share of CoD, and I can tell you, I almost NEVER watch the Kill Cam.
> KillCam Good Sides
> -Gives players something to strive for.
Strive for…what? Killing other players? We already do that in Halo.
> -Gives players confirmation on what the f*** just happened.
True, but it’s easier to see in Theater since you can change camera angels and pause the clip.
> -Gives players something to show their friends.
Again, Theater. Unless, of course, they add a “Share Kill Cam Clip” option every time you die.
> > KillCam Bad Sides
> > -None
>
>
>
> I’ve played my fair share of CoD, and I can tell you, I almost NEVER watch the Kill Cam.
>
>
>
> > KillCam Good Sides
> > -Gives players something to strive for.
>
> Strive for…what? Killing other players? We already do that in Halo.
>
>
>
> > -Gives players confirmation on what the f*** just happened.
>
>
>
> True, but it’s easier to see in Theater since you can change camera angels and pause the clip.
>
>
>
> > -Gives players something to show their friends.
>
> Again, Theater. Unless, of course, they add a “Share Kill Cam Clip” option every time you die.
Please state a legitimate reason on why it’s bad.
> Please state a legitimate reason on why it’s bad.
Please state a legitimate reason on why it should be in Halo 4.
Seriously, there’s no strong argument for it and there’s no strong argument against it, so why is it so wrong that I picked different side on this situation than you?
> KillCam Bad Sides
> -None
>
> KillCam Good Sides
> -Gives players something to strive for.
> -Gives players confirmation on what the f*** just happened.
> -Gives players something to show their friends.
I think you’re not looking deep enough into the down sides of Kill Cams.
Because you can’t see real time, you don’t where you’re enemy is going, whereas with the normal death camera you can call out to your teamates where enemies are going around you.
Maybe you should look at more things before you make a list. Here, I’ll improve yours and people can add on. This time I won’t include things that can already be done in Halo.
KillCam Bad Sides
- Cannot see real-time after death
- Cannot watch teamates and call out for them
KillCam Good Sides
- Gives players immediate and fast access on how they died
KillCam Traits that can be seen as Positive/Negative
- Gives players information on the exact location of their killers (Might be unfair for people who are in a good spot/Good for people to see where somebody is hiding)
The one above for me, seems unfair, because it discourages using the Sniper long range in a nice spot, which is what the gun is made for.
For everyone who wants reasons of why Killcams are bad, please look up.
> > KillCam Bad Sides
> > -None
>
>
>
> I’ve played my fair share of CoD, and I can tell you, I almost NEVER watch the Kill Cam.
>
>
>
> > KillCam Good Sides
> > -Gives players something to strive for.
>
> Strive for…what? Killing other players? We already do that in Halo.
>
>
>
> > -Gives players confirmation on what the f*** just happened.
>
>
>
> True, but it’s easier to see in Theater since you can change camera angels and pause the clip.
>
>
>
> > -Gives players something to show their friends.
>
> Again, Theater. Unless, of course, they add a “Share Kill Cam Clip” option every time you die.
not everyone likes to take not of every time they want to see something then sift through theatre footage for 10 minutes to see things xD Instant gratification is fine
Its not a bad feature and those who dont like it dont have to use it.
there is no reason not to have it for instant understanding or insight to someones kill method especially if they camp or have a cheap sniping spot.
> > KillCam Bad Sides
> > -None
>
>
>
> I’ve played my fair share of CoD, and I can tell you, I almost NEVER watch the Kill Cam.
Just because you don’t doesn’t mean others don’t. I do most of the time.
> Strive for…what? Killing other players? We already do that in Halo.
Well that’s true.
> True, but it’s easier to see in Theater since you can change camera angels and pause the clip.
Killcams provide convenience since going into Theater takes time. Especially if something occurs late in the game.
> Again, Theater. Unless, of course, they add a “Share Kill Cam Clip” option every time you die.
Again, convenience. I’d like that option, by the way.
> > Please state a legitimate reason on why it’s bad.
>
> Please state a legitimate reason on why it should be in Halo 4.
>
> Seriously, there’s no strong argument for it and there’s no strong argument against it, so why is it so wrong that I picked different side on this situation than you?
In all honesty, I thought you were bashing on the concept of the Kill-Cam. To me it brings more good than bad though. Sorry for not realizing the “tone” of your post.
> Killcams provide convenience since going into Theater takes time. Especially if something occurs late in the game.
That’s why Theater should have a Skip Forward option. Besides, people typically go into Theater mode because something funny and/or glitchy happened, but unless it killed them, they wouldn’t be able to see it without going into Theater anyway.
> Again, convenience. I’d like that option, by the way.
Halo pretty much tells you how you died anyway.
“So and So was killed by Blah’s Headshot!”
“So and So was killed by Blah’s Grenade!”
“So and So got lasered by Blah!”
Unlike CoD, Players can actually see these notifications when they die, so a KIll-cam is pretty unnecessary.