Read this 343!!

HALO 4 will be a COMPLETE FAILURE/WASTE OF TIME if you don’t add the following:

  1. Emphasis on COMPETITION:

Bring back the Halo 3 ranking system. 1-50 Ranks for Rated Play lists and Ranks for Social. Halo Reach’s Arena system was a total failure… Please is it really that hard to add a 1-50 ranking system? Everybody wants it back so don’t let us down… the credit system is no where near as good as the 1-50 ranking system there needs to be some sort of punishment for losing a game to keep players motivated while playing. It’s not rocket science.

  1. NO BLOOM

Enough said… I don’t even know where to get started here if you’re motive is to speed up game play with instant re spawn and sprint (which btw I find is a good idea) then why the hell would you incorporate bloom if that’s just going to slow it down? NO BLOOM ON: SNIPER, DMR, and Assault Rifle.

  1. Multi-player MAPS

The main reason why Halo Reach’s multi-player sucked is because of the MAPS. It’s so annoying having to play all those crappy forged maps… there all just plain and repetitive. Halo 1, 2 and 3 had amazing multi-player maps; they were all different, unique and diverse which made them very appealing.

  1. In-Game Clan System and Integrated Friends List

I don’t know about you guys but Id love to see a Clan System back similar to Halo 2. It was really fun to get together with your friends and play others in matchmaking… im not sure why they removed it. Also a integrated friends list like Halo 2 would be amazing… instead of dealing with the laggy -Yoink- xbox 360 menu.

Great way to grab attention. No bloom on those weapons would be nice…

The only thing that might stop Halo 4 from being popular in players and sales is Black Ops II.

I’ll make my decision about whether I’ll like the game or not after E3 2012 :stuck_out_tongue:

i like most of those, but i yoinking HATE halo3s 1-50 system, it was too flawed. example. i get 30 kills 5 deaths in a game, but i lose rank since my team sucked. or if someone gets no kills but there team makes them win and they go up? i have nothing against a ranking system that puts you with players your skill level, but halo3s system was just yoink. if they came up with a better one based off individual preformence and a way to stop all the boosters that would be nice.

I notice that whenever people say that a game is going to be a “Failure” that it’s simply their own opinion. Plenty of people still play Reach even though some deem it a “Failure”.

On topic… Yeah, I would like to see those features back.

All these things were mentioned millions of times already. I don’t think we really need to read them again.

I would like competition back for h4. A real ranking system would be nice too. Yes all the way.

Tbh I agree with everything except really no Bloom. I’m not saying I like bloom (I hate it) but if there is no bloom on the DMR, there will be NOTHING stopping it owning the BR everytime. And what does bloom on the sniper even do?

> i like most of those, but i yoinking HATE halo3s 1-50 system, it was too flawed. example. i get 30 kills 5 deaths in a game, but i lose rank since my team sucked. or if someone gets no kills but there team makes them win and they go up? i have nothing against a ranking system that puts you with players your skill level, but halo3s system was just yoink. if they came up with a better one based off individual preformence and a way to stop all the boosters that would be nice.

Exactly what i thought

> > i like most of those, but i yoinking HATE halo3s 1-50 system, it was too flawed. example. i get 30 kills 5 deaths in a game, but i lose rank since my team sucked. or if someone gets no kills but there team makes them win and they go up? i have nothing against a ranking system that puts you with players your skill level, but halo3s system was just yoink. if they came up with a better one based off individual preformence and a way to stop all the boosters that would be nice.
>
> Exactly what i thought

Sucks that it was the best ranking system…

> > i like most of those, but i yoinking HATE halo3s 1-50 system, it was too flawed. example. i get 30 kills 5 deaths in a game, but i lose rank since my team sucked. or if someone gets no kills but there team makes them win and they go up? i have nothing against a ranking system that puts you with players your skill level, but halo3s system was just yoink. if they came up with a better one based off individual preformence and a way to stop all the boosters that would be nice.
>
> Exactly what i thought

glad im not the only one

Yeah I definitely understand where your coming from, and to come and think about it I agree with you! Hmm… maybe they could possibly merge the credit system and the 1-50 ranking system simultaneously. For example sure you would rank down for losing with a crappy team but then get awarded credits for your individual contribution; so you don’t completely gain nothing even if you played well.

> i like most of those, but i yoinking HATE halo3s 1-50 system, it was too flawed. example. i get 30 kills 5 deaths in a game, but i lose rank since my team sucked. or if someone gets no kills but there team makes them win and they go up? i have nothing against a ranking system that puts you with players your skill level, but halo3s system was just yoink. if they came up with a better one based off individual preformence and a way to stop all the boosters that would be nice.

Yeah I definitely understand where your coming from, and to come and think about it I agree with you! Hmm… maybe they could possibly merge the credit system and the 1-50 ranking system simultaneously. For example sure you would rank down for losing with a crappy team but then get awarded credits for your individual contribution; so you don’t completely gain nothing even if you played well.

I have a bad taste on that 1-50 ranking system since people always boosted their way up 7_7;;;

> > i like most of those, but i yoinking HATE halo3s 1-50 system, it was too flawed. example. i get 30 kills 5 deaths in a game, but i lose rank since my team sucked. or if someone gets no kills but there team makes them win and they go up? i have nothing against a ranking system that puts you with players your skill level, but halo3s system was just yoink. if they came up with a better one based off individual preformence and a way to stop all the boosters that would be nice.
>
> Yeah I definitely understand where your coming from, and to come and think about it I agree with you! Hmm… maybe they could possibly merge the credit system and the 1-50 ranking system simultaneously. For example sure you would rank down for losing with a crappy team but then get awarded credits for your individual contribution; so you don’t completely gain nothing even if you played well.

that could work (and is one of the better ideas ive heard), but i think it would be better to come up with a new system.
example:
first X games mesures your avrige KD, betrayals, quits, flags, ect. then it gives you your 1-50 number based off that instead of win/loose record. if you increase your avrige KD, flags, ect. then it ranks you up but if your avrige lowers then you rank down, this way it would be able to put you with same lvl players but wouldnt rank you down if your team quits and makes you loose a game every now and then.

> […]

So you, think that if 343i ignore you, it will be a disaster?

Right…

> i like most of those, but i yoinking HATE halo3s 1-50 system, it was too flawed. example. i get 30 kills 5 deaths in a game, but i lose rank since my team sucked. or if someone gets no kills but there team makes them win and they go up? i have nothing against a ranking system that puts you with players your skill level, but halo3s system was just yoink. if they came up with a better one based off individual preformence and a way to stop all the boosters that would be nice.

That’s an argument heard too many times: outsourcing the problem in fear of having to admit the person’s own incompetence. Now, I’m not saying the system was perfect, but not ranking up because of your team is a bad excuse. You see, team games aren’t work of an individual. In retrospect, it was a good thing that the ranking system of Halo 3 felt like it almost intentionally gave you a bad team. After all, that encouraged you to gather a decent team and play with them. But you really can’t blame the game for you being unable to advance in team playlists by yourself. After all, if you had wanted to done it all alone, you could’ve very well went to Lone Wolves.

But concerning getting bad teammates, that didn’t actually happen and was only a flawed perception caused by the selectivity of human mind. If you asked anyone, who has ever played Halo 3 ranked all by themselves in team playlist, what it felt like, you would always get the answer that they always got bad teammates. You could even find two players who had been in the same match claiming the same thing. Now, if everyone always got bad teammates and lost because of them, how come anyone lose when there was no one to win in the first place?

Your mind is selective. Only thing you’re ever going to find is what you’re looking for. In other words, your mind is trying to come up with an excuse for the lack of advancement in your rank. Of course, humans never want to admit their incompetence, thus external reasons are searched. Now, as you have quite a few games played and always have those few games in mind where you were exceptionally good but your team was bad. Of course you’re going to remember them and not the ones where your performance was average or the ones where your team lost because they had to drag your -10.

The truth is, you got matched with teams on your level most of the time, but as you never managed to utilize teamwork well enough, you didn’t hold much chances. Those matches where you actually did lose because of your team were planted deep into your mind to cover your own incompetence, incompetence of either to play or to form a team. But the truth about 1-50 is that it was good enough for ranking, but you couldn’t get a 50 if you weren’t good enough or didn’t have a team. The ranking system was dead honest about your skill, after hundreds of games it was really accurate and pretty much locked your in place. People simply are afraid to admit their own incompetence when they get stuck and don’t reach the max rank.

In reality, individual performance weights nothing in team games in the long run. If you think that your individual performance will save you and finally grant you that max rank, it won’t. After all, your average games are still the average of your performance. And your average teams are still the average teams. Together, all this combined gives you a rank not any more accurate than with pure win/loss and not any better or worse than your former pure win/loss. If it does, the system doesn’t work as your ability to win is the average of your performance.

Im fine with everything elles but the halo 3 ranking system was really stupid so please 343 dont bring it back

wow those features could really make or break the game entirely for me

oh wait…I do not play MP at all so I am golden as is

since when the “fail” of a game (especially Halo) is established solely by how much the competitive community plays its multiplayer aspect?

2 and 3 are already confirmed. 1 is looking like a distant dream though. 4 is still a possibility.