Read the blog on Ranked, 1 huge issue is glaring!

Read the blog but came away deeply disappointed by lack of information on whether or not ranked matchmaking will match same sized parties against each other.

One of the 1st remarks in the blog acknowledges that a team with communication is greater than lone wolves, however there has been complete and total radio silence on this incredibly important topic. And that silence grows more and more defeaning as the launch date gets closer and closer.

343, the community deserves to get a response on this, and the fact that it has been omitted leads me to believe the worst case scenario will happen: teams of 4 will match solos or even duos. I shouldn’t have to explain how ridiculously unfair that scenario is to the team with randoms or even duos, and this particular problem makes matches unwinnable the higher your elo climbs.

Will matchmaking be like Halo 3 where parties matcj parties or will it be like Reach, H4 and H5? I fear for this game’s longevity if 343 decide to stray from the matchmaking system that made Halo 3 so legendary.

Halo 3 didn’t have that requirement either. You played against 4 man teams as solo players all the time. The difference then and now, people actually used mics for call outs even when you joined solo.

Nowadays people have their $300 headset and either don’t even have voice on or are in party chat. I agree that the search parameters should initially search for party size and similar rank and then expand.

Should create a separate freelance Playlist that only allows solo queues.

> 2533274800383882;2:
> Halo 3 didn’t have that requirement either. You played against 4 man teams as solo players all the time. The difference then and now, people actually used mics for call outs even when you joined solo.
>
> Nowadays people have their $300 headset and either don’t even have voice on or are in party chat. I agree that the search parameters should initially search for party size and similar rank and then expand.

No, you are incorrect. Solos and duos would never match teams of 4 in ranked in halo 3. That did not happen. Only time you played another full team was when you had a full team or would run in 3s.

> 2533274815676430;3:
> Should create a separate freelance Playlist that only allows solo queues.

A solo/duo que would be a godsend for this game. The Pc playerbase will not have the tolerance to play in matches that are lopsided due to getting -Yoink- on by full teams calling out. Disgusting tbh that this is still an issue. It started as an issue in Reach and continued in H5 and H5.

If you’re concerned about being out communicated, do the simple thing solo players do, find a team mate and follow them everywhere, always 2v1ing will win a lot of games.

If a friend group of 4 keep stacking together, couple grenades will fix that.

> 2533274800383882;2:
> Halo 3 didn’t have that requirement either. You played against 4 man teams as solo players all the time. The difference then and now, people actually used mics for call outs even when you joined solo.
>
> Nowadays people have their $300 headset and either don’t even have voice on or are in party chat. I agree that the search parameters should initially search for party size and similar rank and then expand.

Solo players played against 4’s a lot sure. But H3’s matchmaking would put 3+1v4’s almost exclusively. MCC and H5 would put 1+1+1+1V4’s all the time. Which is a very different circumstance and level of enjoyment for the solo players when you compare them.

Honestly I never cared much for fighting 4 stacks a ton of people do it at high Elo. And a 4 man team in lower elo won’t know how to communicate to well anyways

Have you played H5 in the last couple years? This game will use the same matchmaking algorithm called Trueskill 2 which over the last few years has been vetted by the community to be pretty outstanding at making even matches and yes that sometimes means a group of solo players against a team of 4. This scenario though has a team of let’s say 4/10 skill level average vs maybe 4 solo 6/10 players so it really all averages out. It rewards player progression on getting better at the game i.e improve and move up in rank. I wouldn’t worry too much yet about solo queuing and getting stomped every game, your rank will prevent that from happening

> 2533275030042825;6:
> If you’re concerned about being out communicated, do the simple thing solo players do, find a team mate and follow them everywhere, always 2v1ing will win a lot of games.
>
> If a friend group of 4 keep stacking together, couple grenades will fix that.

When I constantly get matched against pro teams with my duo there is no grenade that is going to kill all them. You comment is ridiculous. If I’m running with my buddy, just because we are really good at the game, doesn’t mean we should be matched against a pro team of 4, as those matches we get stomped and are completely non competitive. This issue needs addressed by a dev or CM.

> 2533274801996916;9:
> Have you played H5 in the last couple years? This game will use the same matchmaking algorithm called Trueskill 2 which over the last few years has been vetted by the community to be pretty outstanding at making even matches and yes that sometimes means a group of solo players against a team of 4. This scenario though has a team of let’s say 4/10 skill level average vs maybe 4 solo 6/10 players so it really all averages out. It rewards player progression on getting better at the game i.e improve and move up in rank. I wouldn’t worry too much yet about solo queuing and getting stomped every game, your rank will prevent that from happening

That is not true dude. You can’t apply that to the highest ranks. I stopped playing H5 cause every match was against pros or semi pro teams and would get stomped cause my teammates wouldnt use mics and just general cohesiveness cant match a set team.

Trueskill is garbage and its a garbage solution to a problem that Halo 3 solved 14 years ago.

If it becomes an issue they can address it post-launch once the install base levels out.

There’s a lot of data to absorb.

> Read the blog but came away deeply disappointed by lack of information on whether or not ranked matchmaking will match same sized parties against each other.
>
> One of the 1st remarks in the blog acknowledges that a team with communication is greater than lone wolves, however there has been complete and total radio silence on this incredibly important topic. And that silence grows more and more defeaning as the launch date gets closer and closer.
>
> 343, the community deserves to get a response on this, and the fact that it has been omitted leads me to believe the worst case scenario will happen: teams of 4 will match solos or even duos. I shouldn’t have to explain how ridiculously unfair that scenario is to the team with randoms or even duos, and this particular problem makes matches unwinnable the higher your elo climbs.
>
> Will matchmaking be like Halo 3 where parties matcj parties or will it be like Reach, H4 and H5? I fear for this game’s longevity if 343 decide to stray from the matchmaking system that made Halo 3 so legendary.

I love how you wrote 3 different paragraphs that sets up to the question you want to ask. Its like a youtube making a video about a tutorial but wants it to be 10 minutes longer

You just forgot to say the post was sponsored by Raid Shadow Legends

> 2533274801996916;9:
> Have you played H5 in the last couple years? This game will use the same matchmaking algorithm called Trueskill 2 which over the last few years has been vetted by the community to be pretty outstanding at making even matches and yes that sometimes means a group of solo players against a team of 4. This scenario though has a team of let’s say 4/10 skill level average vs maybe 4 solo 6/10 players so it really all averages out. It rewards player progression on getting better at the game i.e improve and move up in rank. I wouldn’t worry too much yet about solo queuing and getting stomped every game, your rank will prevent that from happening

Yeah this is exactly right. I’ve played solo at Diamond/Onyx/Champ level and it’s right. Trueskill2 has eliminated the need for parties and has allowed Solo players ultimate freedom to play successfully whenever they want, in any playlist. It’s awesome.

Even if you play a hardcore team of 4 who body you, you’ll lose like 1 CSR so it won’t even be a proper rank loss.

I agree that players felt obliged to only do ranked as a party of 4, and we shouldn’t feel like we have to. But, teamwork and communication is not omitted if your searching as solo or duo, just sayin… I think there’s also an issue where nobody talks or helps each other through comms. - unless, you’re in a party chat.

I still think party chat was one of the worse inventions by XBox, cause it discouraged communication to non party-members. But, what are you gonna do, oh well.

> 2533274801036271;14:
> > 2533274801996916;9:
> > Have you played H5 in the last couple years? This game will use the same matchmaking algorithm called Trueskill 2 which over the last few years has been vetted by the community to be pretty outstanding at making even matches and yes that sometimes means a group of solo players against a team of 4. This scenario though has a team of let’s say 4/10 skill level average vs maybe 4 solo 6/10 players so it really all averages out. It rewards player progression on getting better at the game i.e improve and move up in rank. I wouldn’t worry too much yet about solo queuing and getting stomped every game, your rank will prevent that from happening
>
> Yeah this is exactly right. I’ve played solo at Diamond/Onyx/Champ level and it’s right. Trueskill2 has eliminated the need for parties and has allowed Solo players ultimate freedom to play successfully whenever they want, in any playlist. It’s awesome.
>
> Even if you play a hardcore team of 4 who body you, you’ll lose like 1 CSR so it won’t even be a proper rank loss.

If this worked so well then why did they add a solo/duo que to ranked in H5?

I’m tellin you guys, players nowadays, especially PC players, won’t tolerate getting -Yoink- on by premades every other game. If they put in a solo/duo playlist from the start then ranked is going to be super successful. If they don’t…well then ruh roh raggy.

There’s an upside and downside to this. On one hand…you can have a separate playlist with party restrictions in it…but…even that isn’t perfect. Realistically though…halo is a team game. You need a full team to play it at the higher levels of match making in the ranked playlists.

Going in as a random always causes headaches for both the random and the team with the random. It’s a lottery chance at the odds, and the general demeanor of that random player can be very different match to match. Some really wanting to win and some just playing the game. Neither of those being wrong, but one clearly would benefit from an actual team and one would just overall have a much more enjoyable experience in a social playlist.

No radar means this matters more now than ever tbh. Especially as you said, the higher you climb the more important it becomes. Creating a separate playlist for solo players when the entire point of playing “team” slayer is to have an actual team though…it doesn’t make much sense. Halo 5 had solo duo and I think it’s one of the least populated playlist if not the actual least populated. Which There’s reasons for that.

Realistically though…there can be party restrictions within a playlist, but if it is a ranked playlist then consequently it would cause bad variation in the rankings. It does this because you aren’t always guaranteed to have those party restrictions available in your matches. The match maker will sometimes put you against a full partied squad while you’re a random on the other team all for the sake of creating faster MM, and at that point your ranking and MMR is saying you can handle the match but the reality is that you probably can’t because you’ve earned that rank off of wins where the party restrictions were in place. It creates a pretty wild teeter tottering swing.

This also is what happens in solo duo for h5. H5 is just built different though, and the way you rank up in that game encourages playing fast, getting more kills and less deaths, KPM, and of course winning. Often times players have to back pack their team to move up, while if you’re more of a supportive player you hardly rank up at all despite the wins over better teams because your stats in that game aren’t breaking your normal amount.

Can infinite have a version of solo duo in it? Sure. I don’t forsee if being very populated at all though. The amount of fun someone can have in that playlist…idk man…and more than likely the spread of toxicity will exist the most in that playlist because it sure did in h5. It’s one of those playlists that shrinks in population very fast and you begin to get a bunch of bad miss matches. I’d say maybe in infinite it wouldn’t, but now that there’s no radar at all my mind differs.

> > > Have you played H5 in the last couple years? This game will use the same matchmaking algorithm called Trueskill 2 which over the last few years has been vetted by the community to be pretty outstanding at making even matches and yes that sometimes means a group of solo players against a team of 4. This scenario though has a team of let’s say 4/10 skill level average vs maybe 4 solo 6/10 players so it really all averages out. It rewards player progression on getting better at the game i.e improve and move up in rank. I wouldn’t worry too much yet about solo queuing and getting stomped every game, your rank will prevent that from happening
> >
> > Yeah this is exactly right. I’ve played solo at Diamond/Onyx/Champ level and it’s right. Trueskill2 has eliminated the need for parties and has allowed Solo players ultimate freedom to play successfully whenever they want, in any playlist. It’s awesome.
> >
> > Even if you play a hardcore team of 4 who body you, you’ll lose like 1 CSR so it won’t even be a proper rank loss.
>
> If this worked so well then why did they add a solo/duo que to ranked in H5?
>
> I’m tellin you guys, players nowadays, especially PC players, won’t tolerate getting -Yoink- on by premades every other game. If they put in a solo/duo playlist from the start then ranked is going to be super successful. If they don’t…well then ruh roh raggy.

I dunno, it had 10% of the total players of normal Arena. Made no sense to me why it even existed.

> 2533274800383882;2:
> Halo 3 didn’t have that requirement either. You played against 4 man teams as solo players all the time. The difference then and now, people actually used mics for call outs even when you joined solo.
>
> Nowadays people have their $300 headset and either don’t even have voice on or are in party chat. I agree that the search parameters should initially search for party size and similar rank and then expand.

This is why they developed the Ping system.
If they flesh it out, it could be a decent alternative to callouts with Voice, but Voice will definitely have the advantage since you are making the effort to connect and coordinate.

> 2535411846178895;1:
> Read the blog but came away deeply disappointed by lack of information on whether or not ranked matchmaking will match same sized parties against each other.
>
> One of the 1st remarks in the blog acknowledges that a team with communication is greater than lone wolves, however there has been complete and total radio silence on this incredibly important topic. And that silence grows more and more defeaning as the launch date gets closer and closer.
>
> 343, the community deserves to get a response on this, and the fact that it has been omitted leads me to believe the worst case scenario will happen: teams of 4 will match solos or even duos. I shouldn’t have to explain how ridiculously unfair that scenario is to the team with randoms or even duos, and this particular problem makes matches unwinnable the higher your elo climbs.
>
> Will matchmaking be like Halo 3 where parties matcj parties or will it be like Reach, H4 and H5? I fear for this game’s longevity if 343 decide to stray from the matchmaking system that made Halo 3 so legendary.

First of all, tone down the dramatics.
The only issue is that no one uses the in-game chat like they used to when Halo 3 was big. I bet a ton of players who may be running solo are chatting with their pals on Discord or something. It’s very rare these days to come across more than 1 teammate with a mic chatting in-game.
And that silence grows more and more deafening :rofl::laughing::rofl: